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[Enlighten] Systems, Clustering, Lit Clustering, and UV Charts scene deb...
Steps to reproduce: 1. Download and open ArchVizPRO Vol.2 project (link in the comments)2. Open scene AVP_Interior_Vol.23. Generate ... Read more
[Undo][Inspector Framework] Error is thrown on performing undo operation...
In Inspector window 'Adding a New Script Component' and performing undo operation until gameobject doesn't get removed after Create ... Read more
[Profiler] When 2 devices are connected to a profiler, message is cutoff...
How to reproduce:1. Create a new project2. Open Profiler3. Switch platform to Android4. Connect two devices via USB5. In Build setti... Read more
Particle System with Mesh Render mode causes GLSL link error on Android ...
To reproduce:1. Open attached project;2. Build and Run the "repro" scene for Android OpenGLES3;3. Run the scene on devices with Mali... Read more
The Built project stops responding after loosing focus when using Direct...
How to reproduce:1. Create a new project2. Build and run it (File->Build And Run)3. Switch to the Editor and enter the Play Mode4... Read more
[UIToolkit] [Search] NullReferenceException is thrown on enabling 'UI To...
On enabling 'UI Toolkit Live Reload' option in the maximized 'Search' window, NullReferenceException is thrown in console. Refer att... Read more
[XR][Quest][Multiview][URP] Display goes black upon app launch when usin...
Repro steps:1. Open attached project2. Make sure Multiview is used3. Build and Run on Quest 1/2 Actual: Upon app launch the display ... Read more
[Android] OnPointerClick is not called on Android
How to reproduce:1. Open the SampleScene on the attached "PointerClick.zip" Project2. Build and run the Development build to an Andr... Read more
UWP TouchScreenKeyboard selection returns unexpected value when using ar...
How to reproduce:1. Open the attached "TSKBug2.zip" project2. Build to UWP3. Turn on Touch screen keyboard through taskbar4. Open bu... Read more
ParticleSystemJobData does not expose methods for modifying mesh index w...
How to reproduce:1. Open the attached project (case_1312288_ParticleSystemJob)2. Open the ParticleSystemTest script3. In the Start m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size