Search Issue Tracker
Fixed in 2020.2
Votes
1
Found in
2019.3
2019.3.0f3
2020.2
Issue ID
1243177
Regression
No
Sprite Packed image is blank in loaded AssetBundle after Editor re-focus
How to reproduce:
1. Open the attached (unity_assetbundleTest2019.zip) project
2. Open the "BundleLoadTest2" Scene
3. Enter the PlayMode
4. Focus on any other Window (E.g. Internet browser)
5. Now re-focus to Unity Editor -> Click on "Create Images" button in Game View
Expected result: Sprite Packed image is shown (see Expected.png)
Actual result: Sprite Packed image is blank (see Actual.png)
Reproducible with: 2019.3.16f1, 2019.4.0f1, 2020.1.0b11, 2020.2.0a13
Notes:
- Could not reproduce on 2018.4 and lower, because of serialization errors
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Changes to instanced detail mesh material don't immediately apply
- Undo.RegisterObject or Undo.CreateObject dirties the scene, but no actual changes to Scene are made
- [Profiler] Scrubbing through filtered frames or sorting their data replaces the displayed data with duplicated data entries
- [UI Builder] It is possible to add content to parent document while editing child document in place
- EndChangeCheck is not triggered when clearing the IMGUI search field by pressing the "x" button
Resolution Note (fix version 2020.2):
A fix for this issue will be available on Unity 2020.2.0a19 and above