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0
votes
Fixed

SpeedTree shaders give warnings about pow(f, e) after being compiled

Graphics - General

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May 04, 2020

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Version/s:

1. Open Universal Render Pipeline renderpipeline template 2. Find a speedtree shader 3. Click compile and show code This reproduces... Read more

0
votes
Duplicate

[VFX/UX/GraphView] Graph breaks down when Target / Debug Gameobject wind...

Package: Visual Effect Graph

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May 04, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a10

The graph breaks down when Target Gameobject window is reopened after it's closed by clicking somewhere in the editor Steps to repr... Read more

0
votes
Fixed

[VFX]Cursor changes to maximise window when hovered over scroll bar in T...

Package: Visual Effect Graph

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May 04, 2020

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Version/s: 8.0.1, 8.1.0, 9.0.0

Scroll bar doesn’t work smoothly as cursor changes to maximise window when hovered over scroll bar in Target Gameobject window Step... Read more

0
votes
Fixed

Multiplayer HLAPI compilation fails with "Deterministic compilation fail...

Package: Multiplayer hlapi

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May 04, 2020

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Version/s: 1.0.4

Steps to reproduce: 1. Create a new Unity project 2. Import the Multiplayer HLAPI package Expected results: Package is successfully... Read more

0
votes
Fixed

BindingExtensions.BindProperty binds a property to a field by its name

UI Toolkit

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May 04, 2020

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Version/s: 2019.3, 2019.3.10f1, 2020.2

How to reproduce: 1. Open the project "BindProperty-bug" 2. Select the asset "Collection" in the Project window 3. Tick/untick the p... Read more

0
votes
Fixed

The top-most Unity Editor Layout disappears upon entering the Play Mode

Window management

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May 04, 2020

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Version/s: 2019.3.0f2, 2019.3.12f1, 2019.4

How to reproduce: 1. Create a new project and open it 2. Expand the Layout window in the top-right and observe it 3. Enter the Play ... Read more

1
votes
Won't Fix

Tilemap Collider 2D doesn't generate Colliders for Sprites when at least...

Physics2D

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May 04, 2020

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Version/s: 2017.4, 2019.3.11f1, 2020.2

How to reproduce: 1. Open the attached "1243885 repro" project 2. Open the "SampleScene" from Assets > Scenes folder 3. Change the S... Read more

2
votes
Fixed

[WebGL] Particles are not visible when built with Mesh Render Mode

WebGL

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May 03, 2020

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Version/s: 2018.3.0a7, 2019.3, 2019.3.12f1, 2020.1, 2020.2

How to reproduce: 1. Open "repro" project (Mesh Render Mode is set in Particle System) 2. Enter Play Mode and observe the Game view ... Read more

0
votes
By Design

[Android][IL2CPP] Build fails with "no matching conversion for C-style c...

IL2CPP

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May 03, 2020

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Version/s: 2019.3, 2019.3.12f1, 2020.1, 2020.2

Repro steps: 1. Open QA attached project repro_1243856 2. Make sure Scripting Backend is set to IL2CPP 3. Switch to Android and buil... Read more

1
votes
Fixed

[Mac][Audio] FMOD console error is thrown and there is no audio in the E...

Audio

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May 03, 2020

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Version/s: 2018.4, 2020.1.0b7, 2020.2

How to reproduce: 1. Set up ZoomAudioDevice (known to cause the issue) on a MacMini computer 2. Make sure there are no audio input o... Read more

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