Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.3.0f2
2019.3.12f1
2019.4
Issue ID
1243895
Regression
Yes
The top-most Unity Editor Layout disappears upon entering the Play Mode
How to reproduce:
1. Create a new project and open it
2. Expand the Layout window in the top-right and observe it
3. Enter the Play Mode
4. Expand the Layout window again
Expected result: All the previous layouts are present
Actual result: The top-most layout is missing (only seen in "Delete Layout..." window)
Reproducible with: 2019.3.0f2, 2019.4.2f1
Not reproducible with: 2018.4.24f1, 2019.3.0f1, 2020.1.0a1, 2020.1.0b14, 2020.2.0a16
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Resolution Note (fix version 2020.1):
Fixed in: 2020.1.0a1