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0
votes
Fixed

SetParticles changes the rotation of first few particles when using Quat...

Visual Effects - Legacy

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Jun 27, 2018

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Version/s: 2018.1.6f1

The upwards parameter has to be Vector3.down or Vector3.right.Using Vector3.up, Vector3.left, Vector3.forward, Vector3.back does not... Read more

0
votes
Fixed

Moving a camera in the Scene view causes object flickering when GPU inst...

Progressive Lightmapper

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Jun 27, 2018

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Version/s: 2018.1.0a6, 2018.1.1f1

How to reproduce:1. Open attached project "2018_InstTest.zip" and scene "spheres"2. In Scene View, move around the scene (with WASD ... Read more

8
votes
Fixed

Crash on ScreenCapture.CaptureScreenshotAsTexture when it is called befo...

Scripting

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Jun 27, 2018

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Version/s: 2018.2.0b10

How to reproduce:1. Open the attached project2. Set Game window resolution to "Standalone (1024x768)"3. Enter Play mode4. Click the ... Read more

1
votes
Fixed

Editor throws enum errors when calling OnInspectorGUI() or setting Edito...

IMGUI

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Jun 27, 2018

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Version/s: 2018.1.3f1

How to reproduce:1. Download and open attached project "UnityEventBugReport"2. Select "GameObject" object in Hierarchy3. In Inspecto... Read more

2
votes
Fixed

[LWRP][Android] Model materials disappear, but the shadows remain on Adr...

Android

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Jun 27, 2018

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Version/s: 2018.1.5f1

Steps to reproduce:1. Open user attached project2. Build & Run on Android device running Adreno 630 GPU3. Observe that model mat... Read more

0
votes
Fixed

[IL2CPP] Build fails using Development Build and Script Debugging

IL2CPP

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Jun 27, 2018

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Version/s: 2018.2.0b10

Reproduction steps:1. Open one of two attached projects.- RemoteOutage.zip (1GB but opens faster) (Recommended)- 1053308_stripped.zi... Read more

0
votes
Fixed

[iOS] Builds fail when Bundle ID doesn't include at least two dots

iOS

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Jun 27, 2018

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Version/s: 2018.2.0b9

Steps to reproduce:1) Open any project.2) Set the bundle ID to something without dots or a single dot.3) Press build. An exception i... Read more

0
votes
Fixed

IL2CPP build cannot generate Ahead-Of-Time code

IL2CPP

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Jun 26, 2018

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Version/s: 2018.1.6f1

How to reproduce:1. Open user-submitted project (AotBug.zip)2. Open "SampleScene.unity" scene3. Play the scene4. Press "Test" button... Read more

7
votes
Fixed

[LWRP] Navmesh is only visible up close when using LightWeight PipeLine

AI Navigation

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Jun 26, 2018

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Version/s: 2018.2.0b10

How to reproduce:1. Open attached project "LightWeightNavmesh.zip" and scene "SampleScene"2. In Hierarchy window, select Ground obje... Read more

1
votes
Fixed

iOS Splash screen shows incorrectly after initially showing correctly on...

iOS

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Jun 26, 2018

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Version/s: 2017.4.1f1, 2017.4.6f1

To reproduce:1. Open attached project "SplashRotation.zip"2. Build for iOS device3. Observe that on iPhone splash screen at the begi... Read more

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