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[Adaptive Performance] Errors are thrown on installing Adaptive Perform...
Repro steps:1. Create a new project in standalone platform2. Game View > Switch Game To Simulator3. Select any Android Device >... Read more
Selected Elements of ReorderableList are offset when using DoList(Rect, ...
How to reproduce:1. Open the attached project (case_1322766-ReorderableList)2. Open SampleScene3. Click on GameObject in the Scene H... Read more
[Linux][Profiler] Missing Profiler EndSample errors thrown clicking Canc...
Editor thrown Missing Profiler EndSample errors on clicking Cancel button in the Save Current Profiling information windows, refer t... Read more
[iOS] Camera with Post Processing option checked doesn't render ShaderGr...
Steps to reproduce:1. Open the attached project ("ShaderGraph-iOS-Bug.zip")2. Open "SampleScene"3. Build and run the Xcode project o... Read more
[Android] [URP] GameObjects are not rendered on a built project when usi...
Reproduction steps:1. Download and open the attached project "1322723.zip"2. Build and run on Android Expected result: A cube is vis... Read more
Float4x4 will produce invalid TRS matrix after inverting and multiplying...
How to reproduce:1. Open the attached project2. Click Play3. Observe the Console Expected result: The result is a valid TRS matrixAc... Read more
Multiple errors appear in the Console after changing the Points Size val...
How to reproduce:1. Open the attached '1322709.zip' project2. Open 'SampleScene'3. In the Hierarchy select 'GameObject'4. In the Ins... Read more
Text is blurry when rendered with TextMeshPro Component but is clear wit...
How to reproduce:1. Open the user's attached "TMPro3DTextBlurryReproducer.zip" project2. Open the "arena" Scene3. Enter Play Mode4. ... Read more
Errors are spammed in the Console when a custom Terrain Shader doesn't h...
How to reproduce:1. Open the user's attached "MicroSplat2020LTS_URP.zip" project2. Open the "testblend" Scene3. Select the "Terrain"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved