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29
votes
Fixed

[WebGL] "SharedArrayBuffer will require cross-origin isolation as of M91...

WebGL

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Mar 24, 2021

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Version/s: 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Create a new project using the default 3D template2. Make a WebGL build3. Open the built Player on Chrome4. In t... Read more

2
votes
By Design

[HDRP] GPU Performance decreases when shadow map is enabled

Package: SRP HD Template

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Mar 23, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the attached "1323811_Repro" project2. Open the Scene "SampleScene"3. Open the Profiler (Window->Analysi... Read more

0
votes
Fixed

[IL2CPP] Build does not load embedded resource when merged using ILRepack

IL2CPP

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Mar 23, 2021

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Version/s: 2018.4, 2019.4, 2019.4.22f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the attached project ("1323772R.zip")2. Open the "SampleScene" scene3. Make sure Scripting Backend is set... Read more

2
votes
By Design

[HDRP] Glitches appear on GameObject when another GameObject with Opaque...

Package: Scriptable Render Pipeline HD

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Mar 23, 2021

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Version/s: 12.0.0

How to reproduce it:1. Open the attached project "1323760.zip"2. Load the "SampleScene" Scene3. Move the camera around and observe t... Read more

0
votes
Fixed

Missing Microphone and Camera UI fields in player settings when opening ...

MacOS

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Mar 23, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project "Hierarchy.zip" using macOS target platform2. Go to Edit > Project Setting... Read more

0
votes
Fixed

[URP] Terrain details materials do not get automatically upgraded

Package: Scriptable Render Pipeline Universal

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Mar 23, 2021

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Version/s: 12.0.0

Steps to reproduce: 1. Open an existing BiRP project containing terrain details (grass). Alternatively, download the repro project (... Read more

0
votes
Fixed

AssetPreview.IsLoadingAssetPreview returns false when a preview is reque...

Asset - Database

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Mar 23, 2021

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Version/s: 2020.2.0a21, 2020.3, 2020.3.1f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "AssetPreview_IsLoadingAssetPreview.zip"2. Open the Test Window (Test > Open Test... Read more

1
votes
Fixed

[Shadergraph] Transform algorithm from Absolute World to Object Mode in ...

Package: Shader Graph

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Mar 23, 2021

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Version/s: 7.3.1

Repro steps:1. use a project with both HDRP and URP (create from 3D template and add URP and HDRP via package manager)2. create a sh... Read more

0
votes
Fixed

[URP] Detail map tiling is tied to base texture tiling

Package: Scriptable Render Pipeline Universal

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Mar 23, 2021

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Version/s: 12.0.0

Steps to reproduce: 1. Download and open ArchVizPRO Vol.2 project (pull changeset bd2356233183)2. Open AVP_Interior_Vol.2 scene3. No... Read more

4
votes
By Design

SRP Batcher is not compatible due to property being declared outside of ...

Shader System

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Mar 23, 2021

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Version/s: 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Create a new project using the Universal RP template2. Import the provided Shader3. In the Project Window, selec... Read more

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