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NullReferenceException error is thrown on creating new Lightmap Paramete...
NullReferenceException error is thrown on creating new Lightmap Parameter in Lighting Settings. Steps to repro: 1. Create a new pro... Read more
[URP] Imported model objects don't have the correct shader set during th...
How to reproduce: 1. Open the attached project named "Case_1251168" 2. Select the "africanAmerican_f_01.glb" object in the Project w... Read more
[Scripting] Deleted Script from Unity Editor is available in the Visual ...
Deleted Script from Unity Editor is available in the Visual Studio Editor. When Script is edited and save it appears in the Unity Ed... Read more
Assigning a preset to a LODGroup removes reference to the selected Renderer
How to reproduce: 1. Open the project from the attached file "1251159.zip" 2. Open the SampleScene and select the "Test" GameObject ... Read more
[Scripting] Renaming the class name in the VisualStudio Code leads a ne...
Renaming the class name in the VisualStudio Code leads a new Script in the Unity Editor Steps to Repro: 1. Create a new Project 2... Read more
[Vulkan][Android]Enabling Graphics Jobs along with BlendShape on Vulkan ...
Reproduction steps: 1. Open the user's attached project "GraphicsJobsAnimatorIssue-2019.3.zip" 2. Play the "SampleScene.unity" in Ed... Read more
MeshRenderer still renders a mesh even if the MeshFilter has been remove...
Steps: 1. Add Cube and convert it to prefab 2. Swith to InContext editing from the Cube instance 3. Remove Mesh Filter component fro... Read more
[Profiling] Raw Hierarchy mode showing Hierarchy mode data in the profiler
Hierarchy and Raw Hierarchy mode are showing the same data. Steps to repro: 1. Create a new project. 2. Windows > Analysis > Profil... Read more
[DOTS] Boolean loses its value after coming out of a code block where it...
Reproduction steps: 1. Create a new project 2. Add Entities package through the Package Manager 3. Import the attached script ("Bugg... Read more
Profiler UI module details pane section is empty when capturing from a b...
To reproduce: 1. Open attached project ("case_1251139.zip") 2. Build and run 3. In Profiler window select UI module (make sure it's ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view