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[Addressables] AssetDatabase loading returns hidden objects and in diffe...
Reproduction steps: 1. Open the attached project ("case_1249088-LoadAllAssetsIssue.zip") 2. Open the repro scene ("SampleScene") 3. ... Read more
[TMP] [iOS] Password Input Field with Hidden Mobile Input deletes charac...
Reproduction steps: 1. Open project in "ReproProject.zip" 2. Open "SampleScene.unity" 3. There is a TMP password Input Field in the ... Read more
Crash on GameObject::IsActive when enabling a specific Game Object
Reproduction steps: 1. Open user's attached project and scene "MainMenuScene" 2. In the Hierarchy, select the Game Object without a ... Read more
Unity crashes without a stacktrace after StackOverflowException when ent...
Reproduction steps: 1. Open user's attached project and scene "Starter Scene" 2. Enter Play Mode -- observe crash Reproducible with... Read more
[SRP Core] Exception thrown when placing a tile that's larger than the t...
Reproduction steps: 1. Open attached project "TilemapTest.zip" and scene "SampleScene" 2. In Hierarchy window, select the "Grid" Gam... Read more
[Addressables] Scene loses reference to a texture in a Build when unload...
How to reproduce: 1. Open user's attached "AddressablesTest" project 2. Build And Run the project (File->Build And Run) 3. Whe... Read more
Transform tool position changes after duplicating selection of multiple ...
How to reproduce: 1. Open the attached project "1251440.zip" 2. Open the "Test" Scene 3. Select all five GameObjects "Cube" 4. Dupli... Read more
New C# script is appended an additional .cs extension when its name alre...
How to reproduce: 1. Create and open a new project 2. In the Project browser create a new script and name it 'test.cs' 3. Observe th... Read more
[ProBuilder] Objects become impossible to edit after merging them together
How to reproduce: 1. Open user's attached "Tile3DTest.zip" project 2. Create a new Cube object with Probuilder 3. Create a new Stair... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view