Search Issue Tracker
Fixed in 12.0.0
Fixed in 10.7.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1321168
Regression
No
[URP] "Attempting to get Camera relative temporary RenderTexture" is thrown when tweening the Viewport Rect values of a Camera
How to reproduce:
1. Open the user's attached "URP_RectTween_BugReport.zip" project
2. Select the "Cube" GameObject in the Hierarchy window
3. Enter Play Mode
4. Press the "Show Cutscene Cam" button in the Inspector window
5. Press the "Remove Cutscene Cam" button in the Inspector window
6. Observe the Console log
Expected result: No errors are thrown in the Console log
Actual result: A bunch of errors is printed in the Console log (Full error messages in the Edit)
Reproducible with: 7.5.3 (2019.4.24f1), 10.4.0 (2020.3.3f1), 11.0.0 (2021.1.4f1), 12.0.0 (2021.2.0a13)
Comments (4)
-
Sayokee
Apr 28, 2022 12:32
This is an issue in 2021.3.1f1 and it's annoying.
-
Lazarus78
Apr 20, 2022 19:06
Still an issue in 2021.3.0f1
-
Liderangel
Feb 22, 2022 19:11
This was marked as fixed for URP 12 but in URP 12.1.2 (2021.2.7) it's still an issue.
-
Vaupell
Jan 19, 2022 17:34
This is an issue on 2021.2.8f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Missing or broken path ()" is shown when opening the "Open Recent Scene" dropdown on a newly created project
- Foveation is not applied to final Blit Passes when camera Post-Processing is disabled in URP & SRP
- Caret is not being offset when content on a GUISkin is offset
- [Android][Vulkan] Application crashes with out of memory when warming up a specific shader on some of the Adreno devices
- Unity Editor hangs on a fresh import when using "-CacheServerWaitForUploadCompletion" command line argument
Resolution Note (fix version 12.0.0):
Fixed in: 2022.1.0a2
Resolution Note (fix version 12.0.0):
Fixed in 2021.1.27f1
Resolution Note (fix version 10.7.0):
Fixed in 10.7.0 (2020.3.18f1)