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Fixed in 12.0.0



Found in [Package]


Issue ID




[HDRP] Only one shadow at a time is rendered when GameObjects are instanciated using DrawMeshInstancedProcedural

Package: SRP HD Template


How to reproduce:
1. Open the user's attached "Testing" project
2. Open the Scene "OutdoorsScene" (found in Assets/Testing folder)
3. Enter the Play Mode

Expected results: Each instanced pillar renders a shadow
Actual results: Only one pillar will render a shadow at the time

Reproducible with: 7.5.3 (2019.4.23f1), 10.3.1 (2020.3.1f1), 11.0.0 (2021.1.0f1)
Not Reproducible with: 12.0.0 (2021.2.0a10)
Could not test with: 2018.4.33f1 because the High Definition RP was not yet available

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