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[macOS] A MouseDrag event is called after the final DragExited event whe...
Repro steps:1. Open attached project2. Window -> TestEditorWindow3. Perform a mouse drag and release operation in the window4. Ob... Read more
[Sprite Atlas] Unity crashes on MonoStringNew when entering Play Mode af...
Repro steps:1. Open user attached project2. Enter Play Mode3. Close and reopen the project4. Enter Play Mode Expected: Unity enters ... Read more
The borders of an image change when disabling and re-enabling a Canvas a...
Repro steps:1. Open QA attached project2. Open scene "0"3. Enter Play Mode4. Select GameObject "Canvas" in the Hierarchy5. In the In... Read more
[2018.2] GetManagerFromContext: pointer to object of manager 'RenderSett...
How to reproduce:1. Open the attached project2. Open the "Mainscene.unity" scene3. Enter Play mode4. Exit Play mode5. Select "Core" ... Read more
Editor crashes with GetManagerFromContext: pointer to object of manager ...
Steps to reproduce: 1. Download the repro project and open SceneFramework scene2. Enter the Play mode3. Once the menu loads, press S... Read more
Unity launchers UI elements are out of bounds when launching it while of...
How to reproduce:1. Disable your internet connection2. Launch Unity- Notice that Unity launcher's UI elements are out of bounds (att... Read more
Sorting layer is shown as "Unknown Layer" after upgrading the project to...
Sorting layer is shown as "Unknown Layer" after upgrading the project to 2018.3 Steps to Repro:1. Download "2D Platformer" from asse... Read more
ParticleSystem.WaitForPreviousRenderingToFinish takes a lot of time
To reproduce: 1. Open the attached project (VUE Unity Development.zip)2. Open the "Particle Stress Test" scene3. Enter Play mode4. O... Read more
Leaving Play mode crashes Editor when Audio Track exceeds Activation Tra...
How to reproduce:1. Open the attached "1066513_repro.zip" project2. Open the "Main" scene3. Enter Play mode4. Select the "Director" ... Read more
[2D][Tilemap][Hexagon] Sort Order on tilemap renderer seem to cause some...
1. What happened[2D][Tilemap][Hexagon] Sort Order on tilemap renderer seem to cause some Hexagon tiles to not overlap properly 2. Ho... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
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