Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.2.0f2
Issue ID
1066689
Regression
No
The borders of an image change when disabling and re-enabling a Canvas after changing its worldCamera
Repro steps:
1. Open QA attached project
2. Open scene "0"
3. Enter Play Mode
4. Select GameObject "Canvas" in the Hierarchy
5. In the Inspector press "Trigger Problem" button in Error Trigger script component
Expected: The image isn't scaled
Actual: The borders of the image change
Reproducible with: 2017.2.3p3, 2017.4.9f1, 2018.1.9f1, 2018.2.2f1, 2018.3.0a7
Notes: Yielding for a frame after setting the worldCamera fixes the issue.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
Add comment