Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.2.0f2
Issue ID
1066689
Regression
No
The borders of an image change when disabling and re-enabling a Canvas after changing its worldCamera
Repro steps:
1. Open QA attached project
2. Open scene "0"
3. Enter Play Mode
4. Select GameObject "Canvas" in the Hierarchy
5. In the Inspector press "Trigger Problem" button in Error Trigger script component
Expected: The image isn't scaled
Actual: The borders of the image change
Reproducible with: 2017.2.3p3, 2017.4.9f1, 2018.1.9f1, 2018.2.2f1, 2018.3.0a7
Notes: Yielding for a frame after setting the worldCamera fixes the issue.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment