Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2018.2.0b6
2018.2.1f1
Issue ID
1066718
Regression
Yes
[macOS] A MouseDrag event is called after the final DragExited event when dragging and releasing in an Editor Window
Repro steps:
1. Open attached project
2. Window -> TestEditorWindow
3. Perform a mouse drag and release operation in the window
4. Observe the console
Expected: DragExited is the last event called
Actual: The last event that gets called is MouseDrag Position(x,y,z) and it's after DragExited
Reproducible with: 2017.4.9f1, 2018.1.5f1, 2018.1.9f2, 2018.2.5f1, 2018.3.0a9
Not reproducible with: 2018.1.4f1, 2018.2.0b5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "The GUID inside 'Assets/asset.png.meta' cannot be extracted by the YAML Parser." when opening the project
- Shadows disappear when looking at a certain angle in Scene view and using Cloud Shadows with Volumetric Clouds
- StackOverflowException freezes or silently crashes the Editor
- Microsoft Surface Device freezes when detaching and reattaching physical keyboard attachment to a Microsoft Surface device in Standalone Player for Windows
- Shadows are cast with artifacts on GameObjects when the light type is set to Point
Add comment