Search Issue Tracker
Fixed in Unity 2018.2.9f1
Votes
0
Found in
2018.2.1f1
Issue ID
1066715
Regression
Yes
[Sprite Atlas] Unity crashes on MonoStringNew when entering Play Mode after reopening the project and loading resources
Repro steps:
1. Open user attached project
2. Enter Play Mode
3. Close and reopen the project
4. Enter Play Mode
Expected: Unity enters Play Mode and 4 sprites appear in the Game View
Actual: Unity crashes
Reproducible with: 2017.2.0b2, 2017.2.3p3, 2017.4.9f1, 2018.1.9f1, 2018.2.2f1, 2018.3.0a7
Notes:
- Doesn't crash when Sprite Atlases are of type "Variant"
Fixed in: 2018.3.0a9
Backported to: 2017.4.13f1, 2018.2.9f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [GPU PLM] Indirect bounce color is wrong
- [UI] Float types revert to 0 if a decimal point is entered when the value is selected
- LWRP is leaking resources when building Unity.Physics project to device
- Prefab instance with a script that automatically sets the parent of it creates a duplicate of itself after exiting Prefab mode
- Unity Ads Package conflict with Moq framework
Add comment