Search Issue Tracker
Fixed in 2018.2.9f1
Fixed in 2017.4.X, 2018.2.X
Votes
0
Found in
2017.2.0b2
2018.2.1f1
Issue ID
1066715
Regression
Yes
[Sprite Atlas] Unity crashes on MonoStringNew when entering Play Mode after reopening the project and loading resources
Repro steps:
1. Open user attached project
2. Enter Play Mode
3. Close and reopen the project
4. Enter Play Mode
Expected: Unity enters Play Mode and 4 sprites appear in the Game View
Actual: Unity crashes
Reproducible with: 2017.2.0b2, 2017.2.3p3, 2017.4.9f1, 2018.1.9f1, 2018.2.2f1, 2018.3.0a7
Notes:
- Doesn't crash when Sprite Atlases are of type "Variant"
Fixed in: 2018.3.0a9
Backported to: 2017.4.13f1, 2018.2.9f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment