Search Issue Tracker

0
votes
Fixed

[Metal] Crash on __pthread_kill when opening a project that contains a T...

Asset - Importers

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached "case_1182153.zip" Unity project2. Observe the crash Reproducible with: 2017.4.32f1, 2018.4.9f... Read more

0
votes
Fixed

Search reset button is active in Test Runner Window when there is nothin...

Package: Test-Framework

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Sep 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open user's attached project (New Unity Project.zip)2. Open Test Runner window via Menu toolbar > Window >... Read more

0
votes
By Design

Sprite Renderer increasingly allocates memory when SetTrigger() is calle...

2D

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Mar 01, 2020

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Version/s: 2019.2.12f1, 2019.3, 2020.2

How to reproduce:1. Open the "Launch" Scene in the user-supplied project2. Enter Play Mode3. Observe Unity's memory usage Expected r... Read more

1
votes
Fixed

In Profiler, Terrain.UpdateTreeBillboardTexture call takes up performanc...

Terrain

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Nov 15, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a13

How to reproduce:1. Open attached project "TreeBillboardTest.zip" and scene "SampleScene"2. Enter Play mode3. Open Profiler Window, ... Read more

0
votes
Not Reproducible

Other objects from the Scene are seen when entering Prefab Mode (caused ...

Scene Management

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Sep 30, 2019

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Version/s: 2019.2.0b1, 2019.2.6f1, 2019.3, 2020.1

Reproduction steps:1. Open attached project "1187945_prefab_preview.zip"2. Open "Prefab view bug repro scene"3. Enter and exit Play ... Read more

0
votes
Won't Fix

Game View loses focus when hovering on other UI Windows using Input.GetK...

Scene/Game View

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Sep 14, 2019

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Version/s: 2019.2.0a1, 2019.3.0a1, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open user's attached project (2019_3_bug_input.zip)2. Open "SampleScene" Scene3. Enter the Play mode4. Hold down... Read more

0
votes
Fixed

Unable to see Min/Max values of Emission Bursts Count in the Particle Ef...

Visual Effects - Legacy

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Sep 14, 2019

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Version/s: 2018.3.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b3, 2020.1.0a1

To reproduce:1. Open attached project ("case_1184253.zip")2. Open "Sample" Game Object in Hierarchy3. In the Inspector window under ... Read more

1
votes
Fixed

Animator.Update CPU time spikes when multiple animations are playing

Animation

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Sep 16, 2019

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Version/s: 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Download AnimationTest.zip and open "Character with animation" scene2. Enter play mode with open Profiler3. Wa... Read more

0
votes
Fixed

[Graphics General] DivideByZeroException error is thrown on enabling "An...

Camera

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Sep 17, 2019

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Version/s: 2019.2.0a7, 2019.3.0a1, 2019.3.0b4, 2020.1.0a1

DivideByZeroException error is thrown on enabling "Animate Cross-Fading" in LOD Group Steps to repro:1. Create a new project.2. Game... Read more

0
votes
Duplicate

In Holographic window buttons aren't re-enable after exiting play mode

XR SDK

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Sep 02, 2019

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Version/s: 2018.4.7f1, 2018.4.8f1, 2019.2.1f1, 2019.3.0a8, 2020.1.0a1

Steps to reproduce:1. Create a new project2. Switch to UWP3. Enable XR4. Open Holographic window and connect to HoloLens5. Enter and... Read more

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