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0
votes
Won't Fix

[Tiny] Develop/Debug Build crashes when NativeArray is disposed inside o...

Package: Tiny Editor

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Feb 18, 2021

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Version/s: 0.32.0-preview.55

Reproduction steps:1. Open the attached "case_1315817.zip" project and scene01 scene2. In the Project window, select build asset3. I... Read more

0
votes
Fixed

Time spent in Physics.SyncColliderTransforms for dynamic rigidbodies sca...

Physics

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Mar 03, 2021

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Version/s: 2019.4, 2019.4.2f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open attached project "SyncColliderTransformsTest.zip" and scene "SampleScene"2. Enter Play Mode3. In Profiler... Read more

1
votes
Fixed

Crash with various stack traces when entering Play Mode after restarting...

Serialization

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Feb 19, 2021

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Version/s: 2019.4, 2020.2, 2020.2.5f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project ('case-1316002 (2019.4).zip')2. Open the 'LevelTest' Scene3. Enter Play Mode Reproduci... Read more

1
votes
Won't Fix

[Tiny] Build fails with ShaderCompiler errors

Package: Tiny Editor

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Mar 08, 2021

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Version/s: 0.32.0-preview.55

Reproduction steps:1. Open the user's attached project and Assets/scene_01 scene2. In the Project window, select Assets/build asset3... Read more

3
votes
Fixed

Shader Graph errors are thrown when a property's Shader Declaration is s...

Package: Shader Graph

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Mar 06, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "InstanceTest.zip" project2. Open the "InstanceTest" Shader Graph3. Press "Save Asset" ... Read more

0
votes
Fixed

Windows Build becomes unresponsive in Texture Streaming

Texture

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Mar 03, 2021

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Version/s: 2020.2.2f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Download attached project2. In "MakeBuild.bat", adjust the directory for Unity Editor3. Run "MakeBuild.bat"4. ... Read more

0
votes
By Design

"Could not resolve <...>, because it is not a child Transform in the Ani...

Package: Animation Rigging

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Mar 04, 2021

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Version/s: 1.0.3

Reproduction steps:1. Open attached user project and scene "SampleScene"2. Enter Play Mode3. Wait until the animations are finished ... Read more

0
votes
Fixed

[InputSystem] A key will not be registered after rebinding if it was pre...

Package: Input System

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Feb 24, 2021

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Version/s: 1.0.0-preview.7

How to reproduce:1. Open the attached project2. Open SampleScene3. Click Play4. Click Space5. Click Space Again Expected result: The... Read more

0
votes
Fixed

[Linux] [Input System] Editor does not return correct mouse position val...

Package: Input System

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Mar 01, 2021

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Version/s: 1.1.0-preview.3

Reproduction steps:1. Download the attached project: "InputSystemMousePositionBug.zip"2. Open the SampleScene3. Enter the Play Mode4... Read more

10
votes
Fixed

Crash when trying to render a specific submesh with CommandBuffer.DrawRe...

Hybrid Renderer

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Feb 18, 2021

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Version/s: 2020.2.2f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Open the _main Scene3. Click Play4. Click Play on Sandbox 1 Expected result: The gam... Read more

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