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0
votes
Fixed

[HDRP] There is no HDRP asset provided warning when building

Package: Scriptable Render Pipeline HD

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Jun 03, 2020

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Version/s: 10.0.0

Tested mac and win. When building even an empty project, during the build a warning appears saying HDRP asset is not set when its no... Read more

1
votes
By Design

Shuriken particles depth offset is not working(has no affect) when 'Rend...

Visual Effects - Legacy

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Jun 03, 2020

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Version/s: 2018.4, 2018.4.19f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open attached project "-DepthOffset.zip" and scene "SampleScene" located in Assets root folder 2. Enter Play m... Read more

0
votes
Not Reproducible

[HDRP] Render texture is black on builds and fine in editor

Package: Scriptable Render Pipeline HD

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Jun 03, 2020

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Version/s: HDRP/staging 2020.06.03

Besides render texture being black sometimes full screen goes black. I have tested on mac. At the start of the video, when entering ... Read more

1
votes
By Design

Sprites reference both the original Sprite assets and Sprite Atlas resul...

2D

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Jun 03, 2020

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Version/s: 2020.1.0a16, 2020.2.0a13

Steps to reproduce: 1. Play the attached "TestFor1071494.zip" project's SampleScene 2. In the Profiler window go to Memory view in D... Read more

2
votes
Postponed

[InputSystem] InputSystem is not initialized when run in `-batchmode`

Package: Input System

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Jun 03, 2020

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Version/s: 2019.1

1) Run the Integration test `WindowsInput_RemoteDesktopMouseMovements_AreDetected` through utr or yamato 2) Notice the test fails du... Read more

0
votes
Fixed
0
votes
Fixed

[HDRP] Uninitialized variable (RayMarch) at kernel TraceGlobalIlluminati...

Package: Scriptable Render Pipeline HD

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Jun 03, 2020

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Version/s: HDRP/staging 2020.06.03

Two warnings are thrown one related to TraceGlobalIlluminationHalf and the other is TraceGlobalIllumination Repro: 1) Delete librar... Read more

0
votes
Fixed

ArgumentNullException: Value cannot be null error fails on pressing "Cop...

Package: Entity Component System (ECS)

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Jun 03, 2020

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Version/s: 0.11.0-preview.7

ArgumentNullException: Value cannot be null error fails on pressing "Copy decompiled code" To reproduce: 1. Open Editor. 2. Open DO... Read more

0
votes
Fixed

Assertion failed on expression: 'rs->textureID == realRS->textureID'

Graphics Device Features

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Jun 03, 2020

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Version/s: 2020.2.0a14

This assert (and same for width & height) semi-randomly hits on debug built unity (maybe a console message on release) and it's anno... Read more

0
votes
Fixed

Mesh.GetUVs returns canAccess = false when the mesh is Instantiated / Cl...

Graphics - General

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Jun 03, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.1.0b10, 2020.1.0b11, 2020.2.0a12

Reproduction steps: 1. Open attached project "SetUv.zip" and scene "SampleScene" 2. In Hierarchy window, select GameObject 3. In Ins... Read more

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