Search Issue Tracker

0
votes
Fixed

Input System default UI actions do not register when adding InputSystemU...

Package: Input System

-

Mar 23, 2021

-

Version/s: 1.1.0-preview.3

How to reproduce:1. Open the attached project (case_1323566-InputSystem)2. Click Play3. Click anywhere in the Game View Expected res... Read more

0
votes
Fixed

[Android] Texture is offset to one side on some devices with Adreno GPU ...

Mobile Graphics

-

Mar 23, 2021

-

Version/s: 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project2. Connect Android device3. Build and run Expected results: a blue square is displaye... Read more

0
votes
Won't Fix

[macOS] "build is damaged and cannot be opened" error when downloading U...

MacOS

-

Mar 22, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1.0a2, 2021.2

Reproduction steps:1. Create a new project2. Build for Mac3. Upload build online to Google Drive4. Download the build (Google Drive ... Read more

1
votes
Fixed

Editor gets stuck in import loop when creating an Asset during Initializ...

Package

-

Mar 22, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project (entities-initializeonload-bug.zip)2. Open the Package Manager window3. Import the Ent... Read more

162
votes
Postponed

Increased Script Assembly reload time

Scripting

-

Mar 22, 2021

-

Version/s: 2020.2.0a1, 2021.1, 2021.1.0b11, 2021.2

Reproduction steps:1. Open the attached case_1317926-assembly-reload-slow - 2020.1.zip project2. Open Scripts/AnimalMovement script ... Read more

0
votes
Fixed

Editor Interface breaks when using Verdana font and UI Toolkit is installed

Package: UI Toolkit

-

Mar 22, 2021

-

Version/s: 1.0.0-preview.14

Reproduction steps:1. Create a new Project2. Import UI Toolkit3. Change Editor Font to Verdana Expected result: The Font changesActu... Read more

0
votes
Fixed

Material of a Mesh Renderer can't be changed more than once in the Mater...

UI Toolkit

-

Mar 22, 2021

-

Version/s: 2020.2.6f1, 2020.2.7f1, 2020.3

How to reproduce:1. Open the attached '1323466.zip' project2. Open 'SampleScene'3. In the Hierarchy select 'Cube'4. In the Inspector... Read more

0
votes
Fixed

[Graphics] Possible to crash Unity with a stale/disposed GraphicsBuffer ...

Graphics - LowLevel

-

Mar 22, 2021

-

Version/s:

It is possible to crash Unity if you create a graphics CommandBuffer that references a GraphicsBuffer or a ComputeBuffer, dispose th... Read more

0
votes
Fixed

[VFX] Too many GPU Event leads to compilation error

Package: Visual Effect Graph

-

Mar 22, 2021

-

Version/s: 12.0.0

After link of 6 gpu event to the same system observe the error`syntax error: unexpected token 'if' at kernel CSMain` Read more

0
votes
Fixed

Editor crashes on "Assertion failed on expression: 'o != NULL'" when the...

Serialization

-

Mar 22, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.18f1, 2020.2, 2021.1

Reproduction steps:1. Open the user's attached project2. Open scene "Level1"3. Set GameObject "" to active Expected result: Game obj... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.