Search Issue Tracker
Fixed in 1.1.0-preview.4
Votes
0
Found in [Package]
1.1.0-preview.3
Issue ID
1323566
Regression
No
Input System default UI actions do not register when adding InputSystemUIInputModule at runtime to an active Game Object
How to reproduce:
1. Open the attached project (case_1323566-InputSystem)
2. Click Play
3. Click anywhere in the Game View
Expected result: 'Clicked' is printed to the Console
Actual result: Nothing is printed to the Console
Reproducible with: 1.0.0 - 1.1.0-preview.3 (2019.4.23f1, 2020.3.2f1, 2021.1.1f1, 2021.2.0a10)
Workaround: Issue is not present when adding the InputSystemUIInputModule to a non-active Game Object
Notes:
1. Uncheck the Active checkbox of Bug Repro Script attached to GameObject to see the workaround
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Browser shows the Asset folder empty when Select Dependencies is clicked without any asset selected
- Export as JSON and CSV options missing from the Quick Search save feature
- Crash on IMGUI::GUIWindow::OnGUI when rendering scene view window in play mode in a specific project
- "FileNotFoundException" & "IOException" thrown when adding "User" Index after deleting "Assets" Index in Search Index Manager window
- Camera Background Solid Color does not Render
Resolution Note (fix version 1.1.0-preview.4):
Fixed in Input System 1.1.0-pre.5 available in 2019.4 and up. Have to use the InputSystemUIInputModule.AssignDefaultActions() method to resolve the issue