Search Issue Tracker

Fixed in 1.1.0-preview.4



Found in [Package]


Issue ID




Input System default UI actions do not register when adding InputSystemUIInputModule at runtime to an active Game Object

Package: Input System


How to reproduce:
1. Open the attached project (case_1323566-InputSystem)
2. Click Play
3. Click anywhere in the Game View

Expected result: 'Clicked' is printed to the Console
Actual result: Nothing is printed to the Console

Reproducible with: 1.0.0 - 1.1.0-preview.3 (2019.4.23f1, 2020.3.2f1, 2021.1.1f1, 2021.2.0a10)

Workaround: Issue is not present when adding the InputSystemUIInputModule to a non-active Game Object

1. Uncheck the Active checkbox of Bug Repro Script attached to GameObject to see the workaround

  1. Resolution Note (fix version 1.1.0-preview.4):

    Fixed in Input System 1.1.0-pre.5 available in 2019.4 and up. Have to use the InputSystemUIInputModule.AssignDefaultActions() method to resolve the issue

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.