Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
1
Found in
2019.4
2020.3
2020.3.0f1
2021.1
2021.2
Issue ID
1323499
Regression
Yes
Editor gets stuck in import loop when creating an Asset during InitializeOnLoad with Entities package installed
How to reproduce:
1. Open the attached project (entities-initializeonload-bug.zip)
2. Open the Package Manager window
3. Import the Entities package (add 'com.unity.entities' as git URL)
Expected result: the Entities package is imported to the project
Actual result: the Editor gets stuck in an import loop and the project is no longer usable
Reproducible with: 0.2.0-preview.18, 0.11.2-preview.1 (2019.4.22f1), 0.17.0-preview.41 (2020.3.1f1, 2021.1.0b12, 2021.2.0a10)
Not reproducible with: 0.0.12-preview.24 (2018.4.32f1), 0.1.1-preview (2019.4.22f1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a17
Resolution Note (fix version 2021.1):
Fixed in 2021.1.8f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.10f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.28f1