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0
votes
Fixed

[URP] Render Texture gets progressively blurrier when Mip Maps are enabled

Package: Scriptable Render Pipeline Universal

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Jul 07, 2020

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Version/s: 9.0.0-preview.35

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Hierarchy, select the ... Read more

0
votes
Fixed

[PackMan] Package Manager dialog box is displayed empty when the error m...

Packman

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Jul 07, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce: 1. Download the attached project "1261282.zip" 2. Extract the attached project to the path that is between 80 and ... Read more

2
votes
By Design

Mesh with VertexAttribute.Position format set to Float16 does not receiv...

Camera

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Jul 07, 2020

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Version/s: 2019.4, 2020.1.0b13, 2020.2

How to reproduce: 1. Open the user's attached "ProjectorFloat16-2020.1.zip" project 2. Open the "SampleScene" Scene 3. Observe the m... Read more

1
votes
By Design

Backgrounds of Editor windows are changed to a texture when method Image...

Themes

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Jul 07, 2020

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Version/s: 2019.3.0a3, 2019.4, 2019.4.1f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project (case-1261247.zip) 2. Enter Play Mode 3. In the Game view press 'Button 1' to call Im... Read more

0
votes
Not Reproducible

[DX12] Editor crashes on OpenAdapter12 when exiting Play mode and Image ...

DirectX12

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Jul 07, 2020

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Version/s: 2019.3.0a2, 2019.4, 2019.4.2f1, 2020.1, 2020.2

Reproduction steps: 1. Make sure Image Sharpening is enabled in the NVIDIA Control Panel 2. Create a new project 3. Change Graphics ... Read more

0
votes
Fixed

[URP] Flipped tiles are not rendered when Tilemap Renderer Material is s...

Package: Scriptable Render Pipeline Universal

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Jul 07, 2020

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Version/s: 9.0.0-preview.35

How to reproduce: 1. Open the attached project "tileBug.zip" 2. Open "SampleScene" Scene 3. In the Hierarchy window, expand "TilePre... Read more

1
votes
By Design

[HDRP] Lit Graph Master Node does not react to Ambient Occclusion input

Package: Shader Graph

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Jul 07, 2020

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Version/s: 10.0.0-preview.30

How to reproduce: 1. Open the attached project named "Case_1261225" (Link in the notes below) 2. Open the "Daylight" Scene 3. Open t... Read more

0
votes
By Design

[Android][Vulkan] Objects are not Instanced when accessing ambient color

Vulkan

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Jul 06, 2020

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Version/s: 2019.3.3f1, 2019.4, 2020.1, 2020.2

Reproduction steps: 1. Open the "New Scene" Scene in the attached "1261203.zip" project 2. Switch the build Platform to Android 3. I... Read more

0
votes
Fixed

[macOS] Red artifacts appear in the Inspector when entering the fullscre...

Themes

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Jul 06, 2020

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Version/s: 2019.4, 2019.4.2f1, 2020.1

How to reproduce: 1. Create a project with the default 3D template 2. In the Editor, enter the fullscreen mode Expected result: No ... Read more

0
votes
Fixed

[VFX] Mesh Stripping doesn't test VisualEffect

Package: Visual Effect Graph

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Jul 06, 2020

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Version/s: N/A

If a Mesh is referenced only within the VisualEffectGraph, the stripping option could remove needed channel. Read more

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