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2
votes
Fixed

Crashes on mono_class_init when entering Play Mode after recompiling scr...

Scripting

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Jul 13, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project 2. Open scene "MainScene" 3. Open a script in a code editor, modify it to recomp... Read more

3
votes
Fixed

[WebGL] [iOS 13] Application on browser crashes when trying to minimize ...

WebGL

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Jul 13, 2020

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Version/s: 2020.1, 2020.1.0b15, 2020.2

Reproduction steps: 1. Open user's attached project and build it for WebGL 2 (read note 7) 2. Host the built application (read edits... Read more

0
votes
Fixed

[URP] Editor crashes on ScriptableBatchRenderer::RenderMultipleMeshes wh...

Package: Scriptable Render Pipeline Universal

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Jul 12, 2020

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Version/s: 8.1.0 - 9.0.0-preview.14

How to reproduce: 1. Create a new URP Template project 2. Set the used Graphics API to OpenGLES3 3. Right-Click in the project view... Read more

55
votes
By Design

[XR SDK][Oculus] EarlyUpdate.XRUpdate spikes inconsistently

Package: Oculus XR Plugin

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Jul 12, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.1, 2020.2

Reproduction steps: 1. Open the attached project ("1262597Repro.zip") 2. Open "SampleScene" scene 3. Make sure Scene and Game window... Read more

0
votes
By Design

Multiple Playmode Tests return different results when run in batchmode

Deployment Management

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Jul 12, 2020

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Version/s: 2018.4, 2018.4.24f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Unzip the project 2. Modify "RunTests" and "RunTests_Batchmode" .bat files (change the file paths so they are ... Read more

0
votes
Won't Fix

[Android] [WebGL] "Constant Pixel Size" Canvas UI Scale Mode has no eff...

WebGL

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Jul 12, 2020

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Version/s: 2018.4, 2020.1.0b15, 2021.1

Reproduction steps: 1. Download and open the user-submitted project "UnityWebGLGyroscope2.zip" 2. Build for WebGL 3. Create a server... Read more

1
votes
By Design

Textures become gray when they are converted with Graphics.ConvertTexture

Texture

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Jul 12, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a17

How to reproduce: 1. Open user's attached "BugReport_GraphicsConvertTexture.zip" project 2. Open Assets/Textures folder 3. Observe t... Read more

0
votes
Fixed

Crash on NetworkDriver/Concurrent:BeginSend when adding NetworkStreamInG...

Package: Unity Netcode

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Jul 12, 2020

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Version/s: 2019.4.3f1, 2020.1, 2020.2

Reproduction steps: 1. Open the attached project ("1262558.zip") 2. Open "SampleScene" 3. Enter Play mode Reproducible with: 2019.4... Read more

1
votes
Fixed

[XR SDK] GetStereoViewMatrix and GetStereoProjectionMatrix return the sa...

Package: XR Management

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Jul 12, 2020

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Version/s: 3.2.13

Reproduction steps: 1. Open attached project ("XRPluginOculusBugReport.zip") 2. Open "SampleScene" scene 3. Enter Play mode Expecte... Read more

0
votes
Fixed

[XR SDK][OCULUS] Stereo Rendering Mode reverted to Multi Pass after exit...

Package: XR Management

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Jul 12, 2020

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Version/s: 3.2.13

Reproduction steps: 1. Open attached project ("XRPluginOculusBugReport.zip") 2. Open Oculus XR settings (Project Settings->XR Plug-i... Read more

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