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Active

Planned for 2019.4, 2020.1, 2020.2

Votes

41

Found in

2019.4

2019.4.1f1

2020.1

2020.2

Issue ID

1262597

Regression

No

[XR SDK][Oculus] EarlyUpdate.XRUpdate spikes inconsistently

XR

-

Reproduction steps:
1. Open the attached project ("1262597Repro.zip")
2. Open "SampleScene" scene
3. Make sure Scene and Game windows are visible
4. Open Profiler Window
5. Enter Play mode
6. Move HMD around

Expected result: EarlyUpdate.XRUpdate does not spike stays consistent
Actual result: EarlyUpdate.XRUpdate spikes inconsistently

Reproducible with: 2019.4.12f1, 2020.1.8f1, 2020.2.0b6
Not reproducible with: 2018.4.28f1 (XR SDK isn't available)

Comments (6)

  1. 2322b0a7857bc3874818c6dfa2f238e2?d=mm

    silentslack

    Nov 23, 2020 10:01

    Please fix this, we see 10ms for XR update in a blank scene

  2. A7285aa39fcfdbe15f7768985867b19d?d=mm

    joeysipos

    Nov 19, 2020 04:51

    This is a show stopping bug for us. We cannot get over the 90fps requirement on Oculus with this bug in place. Is there a way we prioritize this higher?

  3. 8c5a9384ba00ed392f233ecfc737001a?d=mm

    Miltan_

    Nov 18, 2020 17:14

    Two thirds of the budget goes away because of this issue.

  4. Ee9e32df3a0f0cf765398ceafae87926?d=mm

    BATTLEKOT

    Nov 16, 2020 18:36

    Hey Hey Hey! How its going with fixing this problem? That bug in Unity for a while (since Unity 2019.4) and its still exist in new 2021.1,05A.
    Would be cool to hear news about this bug status.

  5. 30ecc52fbe6803584958083069685ed2?d=mm

    colinleet

    Nov 15, 2020 21:03

    This is the most upvoted active bug in the XR issue tracker. Any updates or discretion from those who can prioritize correcting bugs to address this immediately would be highly appreciated.

    Let me not mince words here: Please note that this single bug's severity is platform breaking -- not game breaking -- every game breaking. This bug's effects for Oculus are akin to covid-19's effects on the world economy. It has basically made it impossible to 1) publish any title for Oculus using Unity 2019.4+ (per their fps requirements), and 2) made every ever game which does support Oculus literally physically sickening for it's entire player and developers base.

  6. 6e7b4e54556b6fc349efe36ee5c96b10?d=mm

    Vongsomxai

    Nov 09, 2020 02:02

    This is a big issues but seem to get ignored. We can not release any game in Oculus store because of this.(They have fps requirement)

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