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0
votes
Fixed

[HDRP] Ovelapping reflections will not blend and cause rendering issues

Package: Scriptable Render Pipeline HD

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Apr 01, 2021

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Version/s:

How to reproduce:1. Open attached project ".zip"2. Open the Overlapping reflection probes bug scene Expected result: No square is sh... Read more

0
votes
Fixed

[Mobile Notifications] Notifications are not received after device restart

Package: Mobile Notifications

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Apr 01, 2021

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Version/s: 1.4.0

To reproduce:1. Open notification sample project2. Queue a Notification after restart3. Restart your devices and wait for ~60 second... Read more

0
votes
Won't Fix

Unity crashes on GameObject::ActivateAwakeRecursivelyInternal when openi...

Serialization

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Apr 01, 2021

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Version/s: 2018.4, 2019.4, 2020.2.2f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Open "Title" scene in Assets/Scenes Expected result: Scene opensActual resu... Read more

0
votes
By Design

[Input System] PlayerInput.Instantiate pairs all devices with the same c...

Package: Input System

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Apr 01, 2021

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Version/s: 1.1.0-preview.3

How to reproduce:1. Open the attached project "unity-bug-1326095-main.zip"2. From the Project tab, open Assets/Scenes/SampleScene.un... Read more

0
votes
By Design

[Android] Application.lowMemory event not raised before application runs...

Mobile

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Apr 01, 2021

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Version/s: 2018.4, 2018.4.33f1, 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "AppLowMemoryBug_2018_4_33.zip"2. Open the Profiler window2. Build to device with Au... Read more

1
votes
Fixed

Updating Mesh geometry is much slower since 2021.1

Mesh

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Apr 01, 2021

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Version/s: 2021.1, 2021.1.1f1, 2021.2

How to reproduce:1. Open the attached project named "Project2019_4.zip"2. Open Assets/scene Scene3. Build a standalone player4. Run ... Read more

0
votes
Fixed

Adding a Serialized C# 9 function pointer to a script will silently cras...

Mono

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Apr 01, 2021

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Version/s: 2021.2, 2021.2.0a11

How to reproduce:1. Open the attached project2. Uncomment the public delegate*<int, bool> functionPointer in Test.cs3. Save th... Read more

0
votes
Fixed

Logs don't have timestamps when UNITY_EXT_LOGGING is set to 1

Scripting

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Apr 01, 2021

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Version/s: 2019.4, 2019.4.20f1, 2020.1.0a7

Reproduction steps:1. Set the Environment Variable UNITY_EXT_LOGGING to 1 (May require system restart to take effect)2. Launch the E... Read more

0
votes
Fixed

Xcode project and additional files are placed outside of the chosen fold...

MacOS

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Apr 01, 2021

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Version/s: 2021.2.0a8

Steps to reproduce:1. Create a new project or open an existing one2. Select the Standalone build target and check "Create Xcode proj... Read more

0
votes
Duplicate

Editor crashes when using C# 9.0 version function pointer

Scripting

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Apr 01, 2021

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Version/s: 2021.2, 2021.2.0a11

Steps to reproduce:1. Download and open the user's project "Burst.Delegates.zip"2. Open Packages/Burst.Delegates/CareBoo.Burst.Deleg... Read more

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