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0
votes
Fixed

[Addressables] AssetReference variable not displayed in Pascal Case in I...

Package: Build Pipeline - Addressables

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Apr 14, 2021

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Version/s: 1.2.4

How to reproduce:1. Open attached project ("AddrRepro.zip")2. Open SampleScene scene3. Select the Test Game Object in Hierarchy4. Op... Read more

0
votes
Fixed

Double clicking a .unity file in the Project view opens the file in Visu...

Package: Visual Studio

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Apr 14, 2021

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Version/s: 1.0.11

Reproduction steps:1. Open attached project "unityFileOpenInVS.zip"2. Ensure the External IDE tool is set to Visual Studio via 'Pref... Read more

0
votes
Fixed

Editor performance in the Scene View regressed drastically when multi se...

Scene/Game View

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Apr 14, 2021

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Version/s: 2021.2.0a5, 2021.2.0a14

How to reproduce:1. Open the attached project "Repro 3d"2. Open the "Repro scene"3. In the Hierarchy's select all of the objects4. O... Read more

0
votes
Fixed

GradientEditor window gradient field becomes gray on hover

IMGUI

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Apr 14, 2021

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Version/s: 2021.2.0a13

Steps to Reproduce:1. Create a new project2. In Hierarchy, Right-click > Effects > Particle System3. In Inspector, click on St... Read more

1
votes
Fixed

ShadowCaster2D is not displayed correctly when using a perspective camera

Package: Scriptable Render Pipeline Universal

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Apr 14, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the attached project2. Open SampleScene3. Observe Game View Expected result: The shadow is wide and straigh... Read more

0
votes
Fixed

Particle system with custom Mesh culls objects incorrectly when the Mesh...

Visual Effects - Legacy

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Apr 14, 2021

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Version/s: 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

Reproduction steps:1. Open attached Project2. Open Assets\Scenes\SampleScene3. Press Play4. Press Toggle particle system's meshes Ex... Read more

0
votes
Won't Fix

[2D] Using high-intensity lights with Volume Opacity and Falloff Strengt...

Package: 2D Render Pipeline

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Apr 14, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project named "Case_1329095"2. Open the SampleScene and switch to 2D mode3. Observe the 2D Poi... Read more

5
votes
Fixed

Editor crashes on GfxDeviceD3D12Base::DrawBuffersCommon when switching b...

Package: Scriptable Render Pipeline HD

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Apr 14, 2021

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Version/s: 2020.2.0a12, 2020.3, 2021.1, 2021.1.2f1, 2021.2

How to reproduce:1. Open the attached project ('PFR_HDRP.zip')2. Open the 'KT_A01' Scene3. Open the 'KT_A02' Scene4. Repeat from ste... Read more

0
votes
Fixed

[UAAL] Setting up project to be used as a library causes and building ca...

Package: Purchasing

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Apr 14, 2021

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Version/s: 3.0.1

1. Open attached "NativeAndroidApp" with AndroidStudio2. Try to build and launch on device Expected result - App launches on deviceA... Read more

0
votes
Fixed

[DSPGraph] Audio is not played ~60 seconds after compilation in Editor mode

Audio

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Apr 14, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a14

Reproduction steps:1. Open attached project2. Open Samples/DSPGraph Audio Framework/0.1.0-preview.16/Simple DSPGraph examples/PlayCl... Read more

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