Search Issue Tracker
Not Reproducible
Fixed in 2019.4.X, 2021.1.X
Votes
1
Found in
2019.3.15f1
2019.4
2021.1
Issue ID
1262894
Regression
Yes
[Linux] "Out of memory!" crash when opening Unity on Ubuntu 20.04
Reproduction steps:
1. Create and open a new project
2. Observe the crash
Full error:
Out of memory!
(Filename: ./Editor/Src/Application/Application.cpp Line: 3058)
GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)
(Filename: ./Runtime/BaseClasses/ManagerContext.cpp Line: 89)
/home/builduser/buildslave/unity/build/PlatformDependent/Linux/External/baselib/builds/Include/C/Baselib_ThreadLocalStorage.inl.h(12): Assertion failed (rc == 0)
Reproducible with: 2019.4.12f1, 2020.1.9f1, 2020.2.0b7, 2021.1.0a1
Not reproducible with: 2018.4.28f1
Notes:
- Reproduced on a fresh install of Ubuntu 20.04
- The crash does not reproduce on Ubuntu 18.04, Windows, or macOS
-
PlinChen
Sep 13, 2022 06:30
I forgot to say, I am using Unity 2021.3.9f1.
-
PlinChen
Sep 13, 2022 06:27
I have met this several times on Ubuntu20.04.
To reproduce it easier, additional parameters `-force-vulkan -force-gfx-mt` can be appended before launching Editor.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present
Resolution Note (2021.2.X):
We are unable to reproduce this in-house. We do extensive testing on Ubuntu 20.04. If there is a specific configuration that is exacerbating the issue, let us know.