Search Issue Tracker
Fixed in 10.1.0
Votes
0
Found in [Package]
8.1.0
Issue ID
1262881
Regression
Yes
[HDRP] Project loses reference to the SRP Asset when building with batchmode and Library folder is deleted
Reproduction steps:
1. Create a new project with HDRP template or open an existing one
2. Close the project and delete the Library folder
3. Download the attached PowerShell script
4. Make sure that the correct paths are provided in the script
5. Execute the PowerShell script and wait for PowerShell to close
Expected result: Built executable appears in the Builds folder and no errors are present in the BugLog.txt file
Actual result: Built executable does not appear in the Builds folder and errors are present in the BugLog.txt file
Reproduces on: 2020.1.0b6 (HDRP 8.1.0), 2020.1.0f1 (HDRP 8.1.0), 2020.2.0a19 (HDRP 9.0.0-preview.33)
Does not reproduce on: 2019.4.5f1 (HDRP 7.3.1), 2020.1.0a23 (HDRP 8.0.1)
Notes:
Does not reproduce with URP.
The build is successful if the Library folder is present prior to building.
The build is successful if built in the Editor.
The issue is only reproducible with -nographics command line argument.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Add comment