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0
votes
Fixed

FindGameObjectsWithTag() treats a GameObject in Prefab Mode as another G...

Scene Management

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Sep 11, 2018

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Version/s: 2018.3.0b1

Repro steps:1. Open attached project2. Open scene "SampleScene"3. Select "Cube" in the Hierarchy and open it in Prefab Mode4. Enter ... Read more

0
votes
Fixed

Unity crashes when Particle System Ring Buffer is Enabled and if Max Par...

Visual Effects - Legacy

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Sep 11, 2018

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Version/s: 2018.3.0b1

How to reproduce:1. Open the attached project.2. Create a new Particle System.3. Select Particle System in the Hierarchy and in the ... Read more

0
votes
Fixed

Editor crashes on PlayerLoopController::SetPaused when Editor is Profile...

Profiling

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Sep 11, 2018

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Version/s: 2018.2.0a1

Steps to reproduce:1. Open users attached project2. Enable Profiler recording with Editor Profiling enabled3. Enter Play Mode4. Sele... Read more

1
votes
Fixed

Transform.hierarchyCount always returns 0 regardless of the number of tr...

Scripting

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Sep 11, 2018

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Version/s: 2018.2.0a1, 2018.2.7f1

How to reproduce:1. Create a new Unity project2. Create a new script that prints out 'Transform.hierarchyCount'3. Attach the script ... Read more

0
votes
Fixed

Selecting Animator component's Optimize Transform Hierarchy setting free...

Scene Management

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Sep 11, 2018

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Version/s: 2018.3.0b1

To reproduce:1) Download the project attached by the user2) Setup the 2 models in the project as follows:1. set rig of human.fbx : a... Read more

0
votes
Fixed

Selecting Open Prefab Asset on a prefab variant made from an .fbx throws...

Asset - Database

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Sep 11, 2018

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Version/s: 2018.3.0b1

To reproduce: 1. Open the attached project (bug02.zip)2. Select FbxCube Variant asset and press Open Prefab in the Inspector3. Right... Read more

0
votes
Fixed

[Android] Gradle build fails if Keystore key alias contains a single/dou...

Mobile

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Sep 11, 2018

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Version/s: 2018.3.0b1

Reproduction steps:1) Open any project or create a new one2) Set up keystore.3) Set up Alias with a name like " !@#$%^&()_+ты\[с... Read more

0
votes
Fixed

[2D] [PSB Importer] Resetting a rigged PSB sprite back to a normal PSB g...

Package: 2D PSD Importer

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Sep 11, 2018

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Version/s: staging/skin-module

[2D] [PSB Importer] Resetting a rigged PSB sprite back to a normal PSB generates errors Steps to Repro:1. Import a PSB file for rigg... Read more

0
votes
Fixed

Sprite with SpriteShapeBody Shader gets graphical artifacts when rotatin...

2D

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Sep 11, 2018

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Version/s: 2018.2.7f1

How to reproduce:1. Open the attached project2. Open the Sample Scene3. In the Hierarchy window select Main Camera then press a butt... Read more

0
votes
Fixed

[Performance] Larger effects add up to large serialized states and in-gr...

Visual Effects

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Sep 11, 2018

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Version/s: 2018.3.0b1

Repro steps (latency): 1. Open the attached VFX asset2. Drag any node3. Immediately click on a connected node.4. Observe slow respon... Read more

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