Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.2.7f1
Issue ID
1079942
Regression
No
Sprite with SpriteShapeBody Shader gets graphical artifacts when rotating the camera
How to reproduce:
1. Open the attached project
2. Open the Sample Scene
3. In the Hierarchy window select Main Camera then press a button E and rotate the camera
4. Inspect GameObject in the Game view
Expected: Sprite with SpriteShapeBody Shader shows appropriate values
Actual: Sprite with SpriteShapeBody Shader gets graphical artifacts
Reproduced on: 2018.1.9f2, 2018.2.9f1, 2018.3.0b2, 2019.1.0a1
Note: Couldn't reproduce on 2017.4.11f1 version due to the errors breaking the project
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment