Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.2.7f1
Issue ID
1079942
Regression
No
Sprite with SpriteShapeBody Shader gets graphical artifacts when rotating the camera
How to reproduce:
1. Open the attached project
2. Open the Sample Scene
3. In the Hierarchy window select Main Camera then press a button E and rotate the camera
4. Inspect GameObject in the Game view
Expected: Sprite with SpriteShapeBody Shader shows appropriate values
Actual: Sprite with SpriteShapeBody Shader gets graphical artifacts
Reproduced on: 2018.1.9f2, 2018.2.9f1, 2018.3.0b2, 2019.1.0a1
Note: Couldn't reproduce on 2017.4.11f1 version due to the errors breaking the project
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GUI.changed is not set when dragging objects onto the header of a Reorderable List
- Window preview appears on a different monitor when undocking and dragging a window with a high-resolution monitor set up on the right and a low-resolution monitor on the left.
- Probe Volume Baking Set Reference Documentation is missing
- Crash on RendererScene::NotifyInvisible when entering Play mode after undoing a change within the scene with Ctrl+z
- [iOS] Final Image misaligned when using "ScalableBufferManager.ResizeBuffers" to resize
Add comment