Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.2.7f1
Issue ID
1079942
Regression
No
Sprite with SpriteShapeBody Shader gets graphical artifacts when rotating the camera
How to reproduce:
1. Open the attached project
2. Open the Sample Scene
3. In the Hierarchy window select Main Camera then press a button E and rotate the camera
4. Inspect GameObject in the Game view
Expected: Sprite with SpriteShapeBody Shader shows appropriate values
Actual: Sprite with SpriteShapeBody Shader gets graphical artifacts
Reproduced on: 2018.1.9f2, 2018.2.9f1, 2018.3.0b2, 2019.1.0a1
Note: Couldn't reproduce on 2017.4.11f1 version due to the errors breaking the project
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DataBinding causes the UXML file to be considered as modified when no changes are made
- The UIToolkit Dropdown menu does not show the last item when accessed in Play Mode
- Profiler disconnects from WebGL Player when it gets clicked on in URP
- Crash on -[NSApplication _crashOnException:] when opening a specific custom Editor window
- Sprite editor does not allow creating new sprite tiles in a sprite sheet with a specific name
Add comment