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LayerMaskField values are not saved when using UXML Template
To reproduce:1. Open attached project ("case_1183189.zip")2. Select "Box" Game Object from Hierarchy window3. In the Inspector windo... Read more
Out of data Exposed Transforms in Model Importer results in an import Error
To reproduce: 1. Download attached "ModelImport_New.zip" project and open in Unity2. In Project window select "Okay.fbx" file, right... Read more
The lightmaps are not restored after removing baked gameobject and undoing
Steps to repro:1. Open the attached project and 'SampleScene' scene;2. In the Lighting window (Window>Rendering>Lighting) pres... Read more
[Build] Building an Asset Bundle varient results in an unclear error wit...
How to reproduce:1. Open the attached project '1197194repro.zip'2. Execute 'Assets -> Build AssetBundles' Expected results: Asset... Read more
Text elements placed over Image creates additional batch for Font Texture
How to reproduce:1. Open the "Text batch.zip" project2. Open the "SampleScene" scene3. Window > Analysis > Frame Debugger >... Read more
[Android] system resolution is not set to 4K when running on 4K display
Reproduction steps:1. Open "1178233" project2. Build & Run for Android3. Notice "System width", "Render width" and "Resolution w... Read more
[Scene Tooling] Wrong selection tool used if swapping between 2D/3D view...
If you swap between 2D and 3D while using a component tool e.g. editing a collider, the next time you select a gameobject then the w... Read more
An Asset is deselected when its Texture Shape value is changed and the c...
Steps to reproduce:1. Open user's attached project "19.3 Packages.zip"2. Navigate to Project -> Assets and select the only Assets... Read more
[Animation Stream] binding AnimationStream handles on a nested Animator ...
[Animation Stream] binding AnimationStream handles on a nested Animator hierarchy triggers an exception. Repro:1- Open scene '2BoneI... Read more
Unrelated asset from Asset Store is shown when searching in the Project ...
Repro steps:1. Open user attached project2. In the Project window, click on the search bar and type "Anti-Cheat Toolkit"3. Set Searc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject