Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.2.0a1
2019.3.0a1
2019.3.0b1
2020.1.0a1
Issue ID
1183189
Regression
No
LayerMaskField values are not saved when using UXML Template
To reproduce:
1. Open attached project ("case_1183189.zip")
2. Select "Box" Game Object from Hierarchy window
3. In the Inspector window select Layer (Layer Mask Field) value to Water
4. Close selected Game Object and select it again
Expected result: Selected LayerMaskField value was saved
Actual result: Selected LayerMaskField value was not saved
Reproducible in: 2019.2.5f1, 2019.3.0b3, 2020.1.0a4
Could not test in: 2017.4.32f1, 2018.4.8f1 (Due to errors in a project)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
Resolution Note (fix version 2020.1):
Fixed in 2020.2.0a4
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0b3