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Mouse events are not always fired when VSync is off
How to reproduce:1. Open the attached project "BugMouseFramerate.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. In ... Read more
[Shuriken] Selector buttons of properties are misplaced under Trigger, C...
Selector buttons of Particle System Force Field, Plane Transform, Collider are misplaced under Trigger, Collision, and External Forc... Read more
Script's icon does not change back to the default on Undo in the Project...
Script's icon does not change back to the default on Undo in the Project window. The scripts icon is visible in the Project window u... Read more
[UIToolkit] wrong label measure upon display change
Reproduction steps:1. Open attached project "BugUIToolkitLabel.zip" and scene "SampleScene"2. Enter Play Mode3. In Game View, click ... Read more
Class get stripped when using Preserve attribute with Mono backend
How to reproduce:1. Open the attached "xmlDeserializationTest.zip" project2. Check if scripting backend is set to "Mono", and Manage... Read more
GPU lightmapper isn't detecting the discrete Intel IRIS Xe MAX GPU with ...
Open a project using the GPU lightmapper on a machine with a discrete Intel® IRIS Xᵉ MAX GPU with 4GB dedicated memory. Observed res... Read more
[Quick Search] Providers panel is overlapping on the Description input f...
Providers panel is overlapping on the Description input field of the saved Search Query Assets in the Inspector, refer to the attach... Read more
[UX] Shuriken integration with v2 sprite atlases issues outside of play ...
Repro steps:1. Open SampleScene from the attached project2. Select the Particle System, expand Texture Sheet Animation and observe t... Read more
Component.GetComponentInParent doesn't have an overload for getting comp...
How to reproduce:1. Open the attached '1331778.zip' project2. Observe the Console Expected result: No visible errors presentActual r... Read more
Prefab's Overrides window appears from the left side of the Editor
Steps:1. Create a new project2. Add any GameObject and convert it to the prefab3. Select prefab instance in the Hierarchy4. Click on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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