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Mesh assets that have a serialization version of 6 don't import properly...
Steps to reproduce:1. Create a new project in 2017.42. Import user attached TestMeshSerializedVersion6.asset3. Check the imported fi... Read more
[Terrain] When painting Terrain and saving project mid-paint, all change...
Repro:1. Create/open a project in 2019.12. Create new Terrain object via the Hierarchy Context Menu3. Select the Raise/Lower Height ... Read more
Master builds with IL2CPP take 10 times longer than in 2018.2
It happens because master builds compile generated C++ code with LTCG enables. This should be an option, rather than always be done.... Read more
Fonts in editor on Windows don't fit incode combo boxes
The fonts on current trunk (2019.1.0a3) don't fit inside combo boxes and in result are cut off at the bottom. See attached screensho... Read more
Upgrader-created terrain layers should use a short hash instead of the c...
Steps to reproduce:1. Open terr-before-2019-1.zip and unzip it2. In Project window go to Assets\_TerrainAutoUpgrade Reproducable wit... Read more
[Polybrush] Paint Vertex Colors compatible shaders are missing when pick...
To reproduce:1. Open any project that has Polybrush2. Try assigning Polybrush shaders to your material Expected: shaders are availab... Read more
[DX12 Graphics Jobs] Player crash when switching scene
Steps:1. Open repro project2. Build a player with DX123. Run the player-> The first scene is full of shadow casting lights and ob... Read more
The Inspector preview window displays all LODs on a prefab simultaneousl...
How to reproduce:1. Create a new Unity project2. Import the user-submitted package(Pipe_LOD_Bug_Report_Package)3. Select the 'Pipe_D... Read more
Crash on SpriteAtlas::Add when passing array of nulls to SpriteAtlas.Add
How to reproduce:1. Open the "SpriteAtlas_Add_Crash.zip" project2. Press Station -> Sprite Editor Actual result: Unity crashes. R... Read more
Application freezes on VK_ERROR_INITIALIZATION_FAILED (-3) when run on s...
Can also freeze on Vulkan error VK_ERROR_DEVICE_LOST (-4) How to reproduce:1. Open user's project and Export the project2. Build the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved