Search Issue Tracker
Fixed in 2018.3.6f1
Fixed in 2018.3.X
Votes
0
Found in
2018.2.6f1
Issue ID
1089125
Regression
No
Crash on SpriteAtlas::Add when passing array of nulls to SpriteAtlas.Add
How to reproduce:
1. Open the "SpriteAtlas_Add_Crash.zip" project
2. Press Station -> Sprite Editor
Actual result: Unity crashes.
Reproducible with: 2019.1.0a8, 2018.3.0b9, 2018.2.16f1, 2018.2.0a3.
Notes:
Can't test 2018.1 and earlier versions because of SpriteAtlas errors.
The crash doesn't happen if you pass a null object (only array of nulls).
----------------------------------------------
Fixed in 2019.1.0a10, 2018.3.6f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment