Search Issue Tracker

1
votes
Fixed

[Licensing] Editor cannot talk to client if username has unicode characters

License

-

Feb 17, 2020

-

Version/s: 2019.2.17f1, 2019.3, 2020.1

Reproduction steps: 1- Create an account with a username containing a character such as 'ß' 2- Start Unity from that account Expect... Read more

0
votes
Fixed

UploadHandlerFile.contentType cannot be set and always returns "text/plain"

WebRequest

-

Nov 08, 2019

-

Version/s: 2018.4, 2018.4.12f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Download attached project 2. Open "Main" scene 3. Enter play mode 4. Check Console window Results: UploadHan... Read more

0
votes
Fixed

Timeline Play Range Doesn't Loop when Play Range ends on the Final Frame

Package: Timeline

-

Jan 31, 2020

-

Version/s: 2018.2.0b3, 2018.3, 2018.4, 2019.2, 2019.2.12f1, 2019.3, 2020.1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "Repro2125926,zip" Project 2. Click on the "Directional Light" Gam... Read more

0
votes
Won't Fix

Unreferenced Material with "HideFlags.DontSave" is included in Build

Build Pipeline

-

Sep 03, 2019

-

Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "1181431" project 2. Build & Run a Standalone player (Development build and Autoconnect Profiler enabled... Read more

0
votes
Fixed

[Android] App crashes on launch when "Render Over Native UI" setting is ...

Mobile

-

Aug 22, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.2.0f1, 2019.3

Repro steps: 1. Open attached project 2. Make sure the Target API Level is set to 27 or above 3. Make sure the "Render Over Native U... Read more

0
votes
Fixed

[Profiler] Profiler script entries are prefixed by their Assembly Defini...

Profiling

-

Sep 09, 2019

-

Version/s: 2017.4, 2018.3.0a1, 2018.4, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Create a New Project 2. Create a dummy Script and add to a scene 3. Enter Play mode 4. Open the Profiler and ... Read more

0
votes
Fixed

Vertices for RichText markups do not get stripped if the text does not f...

Text

-

Sep 09, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user-submitted project (InconsistentVertCount) 2. Open the SampleScene and enter Play Mode 3. See the Cons... Read more

0
votes
By Design

There is no BuildOptions enum for WaitForManagedDebugger option

Build Pipeline

-

Aug 14, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Create a new project 2. Create a new script 3. Try typing "BuildOptions.WaitForManagedDebugger" (needs "using U... Read more

0
votes
Fixed

Passing Scene names to LoadScene(Async)InPlayMode instead of full path l...

Scene Management

-

Feb 15, 2020

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f6, 2020.1

Steps to reproduce: 1. Open the attached project (case_1220015.zip) 2. Enter Play Mode 3. Select "Test" GameObject 4. Check either "... Read more

0
votes
Fixed

EditorGUI.PopUp contents truncated when contents exceed 127 character limit

IMGUI

-

Nov 07, 2019

-

Version/s: 2018.3.0b5, 2019.2, 2019.3, 2020.1, 2020.1.0a11

How to reproduce: 1. Open attached project "734489-EditorGUIPopUp.zip" 2. In Editor open Test -> Window 3. In the Test window expan... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.