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UI Toolkit window performance regression when resizing/docking windows o...
Steps to reproduce:1. Create/Open any Unity project2. Make sure "System Font" Editor Font is selected in Preferences3. Open Window -... Read more
UI Toolkit window text disappears and throw MissingReferenceException on...
Steps to reproduce:1. Create/Open any Unity project2. Make sure "System Font" Editor Font is selected in Preferences3. Open Window -... Read more
Crash when synchronising keyword space from multiple threads
Assertions fire when using graphic jobs:"Local keyword space index cache out of sync". Read more
Text created with TextMeshPro becomes blurry when Canvas Scaler scales t...
Reproduction steps:1. Open project "Blurry Text.zip"2. Open Scene "SampleScene"3. Build project and Run "Ctrl + B"4. Make sure you'r... Read more
Dynamic Resolution doesn't work when Graphics API is set to Vulkan
How to reproduce:1. Open the user's attached "TestDynamicResolution.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. ... Read more
[Perforce] Folder renaming with letter case changes are not properly det...
Reproduction steps:1. Create a new Unity and connect it to a perforce server2. Create a new folder inside the Assets folder of Unity... Read more
[Shadergraph] Subgraphs should have different stage limitations for diff...
Note: despite not technically being a regression due to being a bug with a later introduced feature, this bug will stop you from bei... Read more
[UWP] [TextMeshPro] Caret does not show up in TMP Input Field on HoloLens 2
How to reproduce:1. Open the attached "CaretBug.zip" project2. Build the "BugScene" Scene to UWP3. Open Visual Studio solution4. Dep... Read more
UnityWebRequest coroutine is running when CanvasUpdateRegistry.IsRebuild...
How to reproduce:1. Open the attached project "New Unity Project.zip"2. Open SampleScene3. Click Assets > Build Asset Bundles4. C... Read more
Properties do not follow the order from a Custom Editor GUI in the Shade...
How to reproduce:1. Open the user's attached "SGMaster.zip" project2. Add URP, ShaderGraph, VFX Graph packages from the Graphics rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used