Search Issue Tracker
Fixed in 10.1.0-preview.5
Votes
0
Found in [Package]
10.0.0-preview.26
Issue ID
1269897
Regression
Yes
[XR][Rift][URP] Unity 10.0.0-preview.26 renders scene entirely black on Rift
Using the Unity Editor built from recent trunk with URP 10.0.0-preview.26 to build and run a Standalone player on Rift results in totally blackness in the HMD. Mirror view on the monitor shows the custom VR splash screen followed by the skybox but no scene geometry. Falling back to URP 8.1.0 makes both problems go away.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 10.1.0-preview.5):
Fixed in Graphics master commit leading up to 10.1.0-preview.5.