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Visual Element overlays Text Input in the Editor Window
How to reproduce: 1. Open the user's attached 'New Unity Project (3).zip' project 2. TestWindow > ReproIssue 3. Observe the text fie... Read more
OnValidate is called every Frame when Prefab Asset in Project Window is ...
How to reproduce: 1. Open user's attached project (OnValidateCalledEveryFrame.zip) 2. In Project Window select "Spline" prefab Expe... Read more
[Win7] Silent Crash when Video Player plays .avi video that has video = ...
How to reproduce: 1. Open attached project(testVideo.zip) 2. Check if one script that is attached to Main Camera is enabled 3. Ente... Read more
"Find References In Scene" link to non existing references
Steps to reproduce: 1. Open User-attached project 2. Select Canvas > Layout Game Object 3. Select "Find references in the Scene " fr... Read more
[iOS][Video] Short streaming videos starts buffering when on LTE or 3G n...
To reproduce: 1. Open attached project "video-streambug.zip" 2. Build for iOS 3. On iOS device go to Settings > Developer > Network ... Read more
Event.button only supports right, left and middle mouse buttons
To reproduce: 1. Open attached project ("case_1181164.zip") 2. Press Play and move the mouse to the Game View 3. Press mouse button ... Read more
[LowHangingFruit] BlendTree Parameter Blend Thresholds can be edited fro...
Steps to reproduce: 1. Open the attached project "case_1217253.zip" 2. Select "AnimationController" in the Project window 3. Open th... Read more
GameObjects start to vibrate when their position is getting futher from ...
Steps to reproduce: 1. Open user's project "Juego.zip" and open "Demo" scene 2. Copy "Nolan" GameObject in the Hierarchy 3. Create a... Read more
Fbx model's textures are not extracted when selecting 'Extract Textures'...
How to reproduce: 1. Open user's attached '_pubgTest.zip' project 2. Select 'TestCube' in the Project Browser 3. Select Materials Ta... Read more
"AssetDatabase.Refresh()" performance regression in big projects, takes ...
Reproduction steps: 1. Open "PipeToConsole.zip" project 2. Open the Profiler (Profile Editor) 3. Search for "AssetDatabase.Refresh" ... Read more
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