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Won't Fix

Votes

0

Found in

2018.4

2019.2

2019.2.17f1

2019.3

2020.1

Issue ID

1208800

Regression

No

GameObjects start to vibrate when their position is getting futher from 0,0,0

Physics

-

Steps to reproduce:
1. Open user's project "Juego.zip" and open "Demo" scene
2. Copy "Nolan" GameObject in the Hierarchy
3. Create a new scene
4. Paste the "Nolan" gameObject in the Scene
5. Create a plane under it
6. Select every GameObject in the Hierarchy
7. Change X position to 10000
8. Add "AssaultRiflePickup" from project windows on the plane in the scene
9. In the top menu navigate to "Tools-> Ultimate Character Controller -> Main Manager and select Setup
10. Change the Perspective value from "First" to "Both" and press Set up Camera
11. Enter Play mode
12. Use A, W, S, D to pick up the "AssaultRiflePickup"
13. Notice the vibrations

Expected results: Character remains still
Actual results: Character starts vibrating when its positions get further away from (0,0,0)

Reproducible with: 2018.4.15f1, 2019.2.17f1, 2019.3.0f4,

Note: A video is in the edit field. Unable to test with 2017.4 due to errors

  1. Resolution Note:

    10km is a challenging distance for float precision. PhysX will simulate reliably well within 2km from the origin.

Comments (1)

  1. Charles_Beauchemin

    Sep 08, 2020 13:46

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