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Material's Emissive color cannot be changed when the Material is using H...
How to reproduce:1. Open the attached "1307234_Repro" project2. In the Project window select the "New Material" Asset3. In the Inspe... Read more
Raycast does not hit BoxCollider2D with RigidBody2D when it's rotated 18...
How to reproduce:1. Open the attached project ("Raycasttry.zip")2. Load "SampleScene"3. Enter Play mode4. In the Scene View drag "Ga... Read more
Time.time returns 0 in OnDisable method when exiting Play Mode in Editor
Reproduction steps:1. Download and open the attached project 'Time Bug.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Exit Play... Read more
Shadows are not casted when you first Blit the Shadow map and then set i...
How to reproduce:1. Open the user's attached "DebugDemo" project2. Open the "Demo_Enviroment" Scene found in the Assets/3DTankCharac... Read more
Shadows start flickering when using SRP Batcher
Reproduction steps:1. Download and open the attached "UnityProject.zip" project2. Enter Play mode and switch to the Scene view windo... Read more
Function Input.GetAxis("Mouse X") and Y-Axis in a Virtual Machine always...
How to reproduce:1. Create a Virtual Machine2. Create a new Unity project3. Create a new script4. In the "Update()" function write "... Read more
Crash on Shader::FindPropertyIndex when changing Material's Shader to St...
Reproduction steps:1. Open attached project "1304931"2. Open scene "SampleScene"3. In the Hierarchy, select "Cube"4. In the Inspecto... Read more
Right-click options do nothing on Arrays in Scriptable Object with custo...
How to reproduce:1. Open the user's attached project ("ArrayInspectorBug.zip")2. In the Asset folder select "foo"3. In the Inspector... Read more
System.ExecutableAndDlls and ManagedHeap memory usage increases and stay...
How to reproduce:1. Open a Task Manager2. Load the user's attached project "Unity_Client.zip"3. Open the Profiler window4. Select to... Read more
[XR][Oculus Integration Plugin] DllNotFoundException: libovravatar error...
Repro steps:1. Create a new project2. Import the Oculus Integration Plugin from in the Package Manager3. Open the "AvatarGallery" sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject