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[URP] UnassignedReferenceException thrown when Sprite Light Type is sele...
On Selecting Sprite Light Type under Light 2D Component in the Inspector causes the editor to throw UnassignedReferenceException, Re... Read more
[URP] [2D Renderer] Post-processing doesn't enable when PostProcessData ...
On assigning Post-processing Data to None, the Post-processing Enabled checkbox gets unchecked automatically in the Inspector when 2... Read more
[Linux] Context menu opens on the first connected monitor when the Edito...
Reproduction steps:1. Open a new or an existing project2. Drag the Editor window to the monitor which is connected second to your co... Read more
Nodes in the Vertex block are deleted when the edge connected to the Nod...
How to reproduce:1. Open the attached "1306667_Repro" project2. In the Project window double click on the "New Shader Graph" Asset t... Read more
[HDRP] UnityEngine.ExitGUIException error is thrown on opening color pal...
-UnityEngine.ExitGUIException error is thrown on opening color palette window in the Material Inspector.-Also occurs on openening te... Read more
[Android] Exporting project with Symlinked Sources on top of already exp...
How to reproduce:1. Open the attached project (it has .java plugin)2. In Build Settings enable "Export Project" and keep Symlink Sou... Read more
[HDRP] [Graphics Compositor] Editor crashes on changing AOVs value after...
On undoing after changing AOVs value, BaseLayer Texture started flickering and disabling the compositor Editor get crashed. (Please ... Read more
Scroll bar scrolls less in the Package Manager packages than elsewhere w...
How to reproduce:1. Open the attached "1306562_Repro" project2. In the Project window make sure it's "One Column Layout" style and p... Read more
[BOLT][Visual Scripting] Script Graphs properties text clipped with chec...
Script Graphs properties text clipped with check box Steps to Repro: 1. Create a new Project2. Edit > Preferences > Visual Scr... Read more
[Visual Scripting] Revert all windows layout dialogue box appears after ...
Revert all windows layout dialogue box appears after Building a unit database is finished processing for Visual Scripting. When the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject