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Fixed in 10.2.3

Votes

0

Found in [Package]

9.0.0-preview.33

Issue ID

1307234

Regression

Yes

Material's Emissive color cannot be changed when the Material is using HDRP Autodesk Interactive Shaders

Package: Scriptable Render Pipeline HD

-

How to reproduce:
1. Open the attached "1307234_Repro" project
2. In the Project window select the "New Material" Asset
3. In the Inspector press on the Emissive color to open Color Picker
4. Try changing the color and closing the Color Picker

Expected results: The Emissive color is changed and saved
Actual results: The Emissive color is not changed and saved

Reproducible with: 9.0.0-preview.33 (2020.2.0b5), 10.1.0 (2020.2.0b12), 10.2.2 (2020.2.2f1, 2021.1.0b3, 2021.2.0a2)
Not reproducible with: 4.10.0-preview (2018.4.31f1), 7.5.2 (2019.4.18f1), 8.3.1 (2020.1.17f1), 9.0.0-preview.13 (2020.2.0b5)

Notes:
- The issue is not reproducible when using URP Autodesk Interactive Shaders
- Built-in RP Autodesk Interactive doesn't have Emissive color property

  1. Resolution Note (fix version 10.2.3):

    Fixed in High Definition 10.3.1 which is available in Unity 2020.2.3f1 and above

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