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Addressable bundles are not retrieved from the cache when a WebGL Player...
Reproduction steps:1. Open the attached "repro_IN-84798" project2. Go to "File → Build Settings..." (or "Build Profiles" on Unity 6)... Read more
Sprites are incorrectly occluded by Sprite Physics Shape culling when be...
Reproduction steps:1. Open the attached “Blades of Lore - U6.0.19f - issue.zip” project2. Open the “Rooms” Scene (Assets > Scenes... Read more
[Android] The Player freezes when disabling Bluetooth while connected to...
Steps to reproduce:1. Open the “IN-84113” project2. Build and Run the project on the device3. Connect the Bluetooth headphones to th... Read more
Can't unload assets from the memory when using Addressables
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
Private method is still visible in the Inspector Window's button onClick...
Steps to reproduce:1. Open the attached “IN-84685.zip” project2. Open the “SampleScene”3. In the Hierarchy select “Canvas->Button... Read more
Surface Shader lighting displayed incorrectly when Point Light is inters...
How to reproduce:1. Open the attached "IN-84355" project2. Open the "Default" Scene and enter Play mode3. Observe the grass lighting... Read more
Serialization layout error occurs when loading and unloading AssetBundle...
How to reproduce:1. Open the attached “IN-84251“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the console window Exp... Read more
Cubemap.CreateExternalTexture() assumes to use the project's color space...
Steps to reproduce:1. Open the attached “sRGBFormatError.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Conso... Read more
Crash on "0x00007FF9D3B9EE3F (nvwgf2umx) OpenAdapter10" when entering Ed...
Reproduction steps: 1. Open the attached project “BugReportWireframe.zip“2. Open the “SampleScene“3. Select "New Shader Graph" in As... Read more
“The following asset(s) located in immutable packages were unexpectedly ...
Reproduction steps:1. Create a new project with a “URP 2D” template2. Open Package Manager (Window > Package Manager)3. Install t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled