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[2D Entities] Using Assets located packages return wrong Asset path
How to reproduce:1. Unzip the attached user's project ("wiros-2d.zip")2. Delete Packages/2D Entities folder because it contains the ... Read more
[ARFoundation] Editor Freezes when Managed XRCameraSubsystem is used
Reproduction steps:1. Open the attached project ("1300312Repro.zip")2. Open the "SampleScene" scene3. Enter and Exit Play mode4. Ent... Read more
[XR] XR Grab Interactable attach point is lower than expected when Movem...
Reproduction steps:1. Open the user's attached "VR_Multiplayer_Tutorial.zip" project2. Load the "HomeScene" and enter Play mode3. Gr... Read more
[UWP] Input Field/TMP display text isn't properly updated during IME com...
How to reproduce:1. Open the attached " TMPBug.zip" project2. Open the "SampleScene2" scene3. Build to UWP4. Open built the solution... Read more
Deleting bone in PSB that is referenced by another PSB causes Null Refer...
Reproduction steps:1. Open user's project "TestingProject.zip"2. Open Assets/ArmTest folder3. Notice that "Arm_Rig" is using "Arm_Ri... Read more
[uGUI] Vertices retrieved from GetUIVertexStream method cannot be modifi...
How to reproduce:1. Open the attached "CanvasMeshTest.zip" project2. Open the "TestScene" Scene3. Observe the UI GameObjects in the ... Read more
Assets are not visible inside the Select Window after clicking the Objec...
How to reproduce:1. Create a new empty Game Object2. Assign a Mesh Filter component3. Click on the object picker icon in the Mesh Fi... Read more
[iOS] Player crashes during animation 'UnityGfxDeviceWorker' UnityFramew...
Reproduction steps:1. Open the project in "anim2dcrash.zip"2. Open "SampleScene"3. Build and Deploy the project to an iOS device4. W... Read more
Colors of scene change when going from windowed to fullscreen mode using...
How to reproduce:1. Open the attached project2. Make sure that Direct3D12 and Linear color space is selected in the Player settings3... Read more
Can't delete a track that cannot be loaded in the Timeline window
How to reproduce:1. Open the user's attached to project "TimeLineProjectI'veProbablyAlreadyCopied.zip"2. Load "TimelineSubEmitter_Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject