Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
0
Found in
2019.4
2019.4.16f1
2020.2
2021.1
2021.2
Issue ID
1298881
Regression
No
[UWP] Input Field/TMP display text isn't properly updated during IME composition
How to reproduce:
1. Open the attached " TMPBug.zip" project
2. Open the "SampleScene2" scene
3. Build to UWP
4. Open built the solution in Visual Studio
5. Add the "Chinese (Simplified, China) Microsoft Pinyin" keyboard in Settings on the HoloLens 2
6. Start Debugging on Remote Machine (Debug and ARM64)
7. Click on the "TMP input field" field
8. Switch to the Chinese keyboard
9. Make sure the lower left side of the keyboard shows "中" instead of "英"
10. Type "zhong" on the keyboard
Actual result: Only the last character typed is shown (the string shown in the input field is z -> h -> o -> n -> g).
Expected result: All typed characters are shown ( z -> zh -> zho -> zhon -> zhong)
Reproducible with: 2019.4.18f1 (2.1.1), 2020.2.2f1 (3.0.1), 2021.1.2f1 (3.0.1), 2021.2.0a2 (3.0.3)
Notes:
- Not able to reproduce on 2018.4, because of project breaking
UPDATE:
This applies to all UWP and not just HoloLens and impacts both uGUI's InputField in addition to TMP.
Updating the bug accordingly.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0a8
Resolution Note (fix version 2019.4):
This specific issue is fixed on the platform side, but it may expose additional issues within TextMeshPro on HoloLens.
To fully work properly, need to use an updated TMP package which contains extra fixes (once it becomes available):
2019 LTS -> TMP version 2.1.5
2020+ -> TMP version 3.0.5