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0
votes
Fixed

[Improved Prefab] Editor crashes while selecting "Insert base" for a Pre...

Scene Management

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Nov 21, 2018

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Version/s: 2019.1.0a10

Editor crashes while selecting "Insert base" for a Prefab Variant from 'Change base in currently open Variant' pop-up window Steps t... Read more

1
votes
Fixed

Sprite asset references are missing after upgrading

Asset - Importers

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Nov 21, 2018

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Version/s: 2018.3.0b11, 2019.1.0a9

Some sprite asset references are missing after upgrading a project to 2019.1.0a10 (and occasionally a9). Reproduction Steps:1. Open ... Read more

0
votes
Fixed

Dragging editor windows cause them jump and flicker on Ubuntu 16.04

Linux

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Nov 21, 2018

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Version/s: 2018.2.16f1

To reproduce:1) Create new project2) Open a window (tested with Test Runner, Profiler and Build Settings windows - not reproducible ... Read more

0
votes
Fixed

Cannot deselect item from profiler's hierarchy

Profiling

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Nov 21, 2018

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Version/s: 2018.1.0a5, 2018.2.0a1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a10

How to reproduce:1. Open new unity project2. Open profiler window3. Enter the play mode4. Change items display type to a hierarchy5.... Read more

0
votes
Fixed

Inspector window is not updated after removed component was applied to p...

UI Toolkit

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Nov 21, 2018

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Version/s: 2019.1.0a11

Steps: 1. Add Cube to the Hierarchy2. Make a prefab put of it3. Select Cube Instance in the Hierarchy4. Remove BoxCollider5. Choose ... Read more

0
votes
Fixed

Crash when calling Graphics.ExecuteCommandBuffer() if CommandBuffer.SetS...

Graphics - General

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Nov 21, 2018

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Version/s: 2017.4.0f1, 2018.2.1f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Download, extract and open the attached project (1102773.zip)2. Open scene '1102773repro'3. Go into Play mode-- ... Read more

0
votes
Fixed

[macOS] Shift and mousewheel does not adjust the Stamp Height value for ...

Terrain

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Nov 21, 2018

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Version/s: 2018.3.0b6, 2018.3.0b10, 2019.1.0a3

How to reproduce:1. Create a new Unity project2. Add a GameObject > 3D Object > Terrain3. Select the 'Paint Terrain' option on... Read more

1
votes
Fixed

[iOS] Screen.safeArea does not change when Screen.width and Screen.heigh...

iOS

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Nov 21, 2018

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Version/s: 2017.4.0f1, 2018.2.16f1

Screen.safeArea is using original device resolution and not current resolution so changing resolution using Screen.SetResolution doe... Read more

2
votes
Fixed

Tilemap Grid object gets deselected and prevents further painting when p...

2D

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Nov 20, 2018

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Version/s: 2018.3.0b8, 2018.3.0b10

How to reproduce:1. Open the user-submitted project ("Builder Bash Prototype.zip")2. In the Hierarchy window select the "Grid" objec... Read more

0
votes
Fixed

[HDRP] Typo in BuildFailedException error message

Package: Scriptable Render Pipeline HD

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Nov 20, 2018

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Version/s: 4.2.0

When attempting to build on an unsupported platform, the error message reads "Hight Definition Render Pipeline" instead of "High Def... Read more

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