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[Improved Prefab] Editor crashes while selecting "Insert base" for a Pre...
Editor crashes while selecting "Insert base" for a Prefab Variant from 'Change base in currently open Variant' pop-up window Steps t... Read more
Sprite asset references are missing after upgrading
Some sprite asset references are missing after upgrading a project to 2019.1.0a10 (and occasionally a9). Reproduction Steps:1. Open ... Read more
Dragging editor windows cause them jump and flicker on Ubuntu 16.04
To reproduce:1) Create new project2) Open a window (tested with Test Runner, Profiler and Build Settings windows - not reproducible ... Read more
Cannot deselect item from profiler's hierarchy
How to reproduce:1. Open new unity project2. Open profiler window3. Enter the play mode4. Change items display type to a hierarchy5.... Read more
Inspector window is not updated after removed component was applied to p...
Steps: 1. Add Cube to the Hierarchy2. Make a prefab put of it3. Select Cube Instance in the Hierarchy4. Remove BoxCollider5. Choose ... Read more
Crash when calling Graphics.ExecuteCommandBuffer() if CommandBuffer.SetS...
How to reproduce:1. Download, extract and open the attached project (1102773.zip)2. Open scene '1102773repro'3. Go into Play mode-- ... Read more
[macOS] Shift and mousewheel does not adjust the Stamp Height value for ...
How to reproduce:1. Create a new Unity project2. Add a GameObject > 3D Object > Terrain3. Select the 'Paint Terrain' option on... Read more
[iOS] Screen.safeArea does not change when Screen.width and Screen.heigh...
Screen.safeArea is using original device resolution and not current resolution so changing resolution using Screen.SetResolution doe... Read more
Tilemap Grid object gets deselected and prevents further painting when p...
How to reproduce:1. Open the user-submitted project ("Builder Bash Prototype.zip")2. In the Hierarchy window select the "Grid" objec... Read more
[HDRP] Typo in BuildFailedException error message
When attempting to build on an unsupported platform, the error message reads "Hight Definition Render Pipeline" instead of "High Def... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved