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NavMesh.CalculatePath doesn't work when Agents height is low
Steps to reproduce: 1. Open the user's attached project "MysteryGit.zip" 2. Enter Play mode 3. In Hierarchy window Game->Navmesh->Ro... Read more
[ShaderGraph] Pressing the Enter key does not expand the selected Node C...
How to reproduce: 1. Create a new URP Template project 2. Create a Blank Shader Graph 3. Press Spacebar to open the Node creation me... Read more
[ProBuilder] Corner polygon of the door object is triangulated in a wron...
How to reproduce: 1. Open an existing project, or create one 2. Open the ProBuilder Window 3. Create a new Door Shape 4. Switch to e... Read more
[LightProbes] Spherical Harmonics cannot be replaced at runtime when hav...
Spherical Harmonics cannot be replaced at runtime when having multiple Scenes in the Hierarchy window and Light Probes count is doub... Read more
NullReferenceException is thrown when holding down a V key and attemptin...
Steps to reproduce: 1. Select an existing PB object 2. Enter Vertex, Edge, or Face edit mode 3. Hold down the V key to enable verte... Read more
Shadow Bias values are not converted from Builtin to URP, "Use Pipeline ...
To reproduce: 1. Create a new project in Builtin; 2. Add Directional, Spot Lights to the scene (also happens with Point Lights in th... Read more
[Android] Scene takes a couple of minutes more to load when built from 2...
Steps to reproduce: 1. Open the user's attached project "Project_0.zip" in Unity 2017.4 2. Build it to Android 3. Open the same proj... Read more
[Animation] IndexOutOfRangeException error is thrown on creating Animato...
IndexOutOfRangeException error is thrown on creating animation parameter. Steps to repro: 1. Create a new project. 2. Gameobject > ... Read more
[Animation] Unable to rename Animator Parameter & Layer once it is created
Unable to rename Animator Parameter & Layer once it is created. Steps to repro: 1. Create a new project. 2. Gameobject > 3D Object ... Read more
The rotation value of the child object becomes imprecise after unparenti...
How to reproduce: 1. Open the attached '1286609.zip' project and open 'SampleScene' 2. In the Hierarchy window right-click on the 'O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used