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Building with the XR Plugin for Holographic Remoting doesn't allow App t...
How to reproduce:1. Open the attached "2020 Connect.zip" project2. Build to UWP3. Open built the solution in Visual Studio4. Start D... Read more
Some Shader Requirements don't have a C# enum representation
How to reproduce:1. Open the attached '1304582.zip' project2. Build the project (File > Build and Run)3. In the Unity Editor open... Read more
[2D][Sprite Shape] Having secondary normals on edge sprite variant cause...
[2D][Sprite Shape] Having secondary normals on edge sprite variant causes lighting issues on other variants Repro steps:- Open defau... Read more
Crash on MTLReportFailure.cold.2 + 43 when running Build with Graphics J...
Reproduction steps:1. Download the Build "Case_1227236.zip" from the attached link2. Run the script "rustcrashtest.sh" located in th... Read more
Object Picker does not populate with objects in the prefab if the curren...
Reproduction steps:1. Open attached project "ObjectPickerBug.zip" and scene "EmptyScene"2. In Projectwindow, select and open Assets/... Read more
[WebGL] Sounds in the Build are distorted when the Audio Clip is below 0...
How to reproduce:1. Open the user's attached "ShortSoundsWebGL_2019.4.16f1" project2. Open the Scene "SampleScene"3. Enter the Play ... Read more
[UWP] TMP Input Field doesn't show word suggestion on TouchScreenKeyboard
How to reproduce:1. Open the attached " TMPBug.zip" project2. Build to UWP3. Open built the solution in Visual Studio4. Start Debugg... Read more
[Playable] AnimationClipPlayable's speed parameter can't be adjusted whe...
How to reproduce:1. Open the user's attached "960418-2019.4.13f1.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Pre... Read more
Crash on entering Play mode when Render doc is loaded using D3D12
Reproduction steps:1. Make sure Renderdoc is installed2. Create a new project3. Enable XR (via Project Settings->Player Settings ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved