Search Issue Tracker
Fixed in 2021.2.X
Votes
1
Found in
2018.4
2019.4
2020.2
2020.2.0f1
2021.1
Issue ID
1303165
Regression
No
Crash on entering Play mode when Render doc is loaded using D3D12
Reproduction steps:
1. Make sure Renderdoc is installed
2. Create a new project
3. Enable XR (via Project Settings->Player Settings if 2018.4 or Project Settings->XR Plug-in Management if 2019.4+)
4. Enable Oculus Plug-in
5. Right-click on the tab for the Game View or Scene View and click the ‘Load RenderDoc’ option.
6. Enter Play mode
Expected result: Editor Plays normally without crashing
Actual result: Editor crashes silently
Reproducible with: 2018.4.30f1, 2019.4.18f1, 2020.2.2f1, 2021.1.0b2
Tested:
- Oculus Rift S
- MockHMD
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Resolution Note (fix version 2021.2):
Fixed with 2021.2.0b7